[Insert Fail] wrote:
I know that it will not change the difficulty or amount of creepers - but there certainly are way more on this map then there were on previous maps, which is what people were pointing out and wanting us to fix (which wasn't possible, which is why we simply went to normal mode).
I don't think that's true - mob spawning isn't tied to a world map. Mojang may have changed the spawn code over the versions (they definitely have with animals) but creeper population seems the same as ever imo.
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I'm also sure that "you're supposed to die" isn't a selling point of the game.
I'm sure it is.

Notch is renowned for wanting to make Minecraft difficult at every opportunity. Look at the Endermen. Even I find them difficult, but I don't care, I want them to be. Survival mode is meant to be challenging, if it ceases to be challenging, it gets boring. The difference between normal and hard mode isn't actually that huge anyway. Spiders, zombies, skellies on normal are weak compared to creepers (on any difficulty level). On hard, they'd be a little bit more on par and hunger would be a problem again. That's pretty much it.
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You mention that as you become more experienced with the game, it becomes easier - you learn how to adapt, you die less, stuff just gets boring. Whose to say that won't happen on hard mode, too? Maybe it would take a bit longer to adjust, but it can still happen, and then even hard mode would bore you.
Kinda why I also wanted to open up the server to new players and introduce pvp.
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You can argue that, as the server is Brekk's, what he says goes. But if you want to keep the community and have people enjoying the server, then you have to listen to them and figure out a diplomatic solution that will make most people pop flyin'.
I can also argue that, as I've spent a large amount of time maintaining the server, having to abide a roughly democratic process, that some portions of the community don't is... demoralising. My motivation dips when they can veto all this by threatening to leave in an instant. If I leave, it won't be to blackmail, it'll just be shear boredom.
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Criticizing people, and saying you want to "shoot lego builders in the knee" with PvP on? Yeah, no. There is a difference between holding your stance and talking people down.
I'd rather shoot them down.

With an arrow, in the knee.
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This "one hard map, one normal map" seems to be the best solution that will keep a lot of people pop flyin'
It's easy to do, but I wonder if ideal. There's a risk of splitting a closed community even while there's no physical split (we'd have portals of some sort). A new world would effectively be starting from scratch there.