Droolio wrote:
There's absolutely no excuse for not going hard mode now that we have Towny and plots are pretty cheap. With the added potions and enchantments, fighting mobs becomes way too easymode. And it's always been easy to protect regions with proper torch placement and fences etc..
Personally, I'd like to put it to a vote coz I'm quite confident more players appreciate the harder difficulty mode. This is, after all, a SURVIVAL multiplayer server. But I know if we do that, we'll get people throwing their toys from the pram and leaving anyway.
An alternative is to create a new world to run concurrently with the existing, so that people who want hard mode (and pvp re-enabled), can go there.
Okay, first off, I refuse to pay for Towny because I have recently moved bases and am still trying to get established. I'm not mining every day, and I'm certainly not finding gold every day, and I don't want to PAY every day. Besides, Towny does not protect you from mobs when you're collecting resources. My house has fences and torches, but that does not help me when I'm actually out and about. And I already dislike traveling in caves because there is a high concentration of mobs in the area I'm at now, for some reason.
Second, because I am still getting myself settled in a new place, I also do not have the resources for tons of potions and enchantments. Fighting mobs is not 'easymode'.
There was a huge debacle a while ago about switching the server to hard mode, and a lot of people left because they just didn't want to put up with the increased difficulty. Just because the map is Survival doesn't mean players appreciate being slammed with the highest difficulty setting.
I've heard people discussing the creation of a mirror world, but that just sounds like too much trouble to me. I'm not sure how that would go down.
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[8:18:42 AM] Joh Terraem: Cori, I've always found your encyclopedic knowledge of dicks to be quite charming and repulsive at the same time