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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 12:51 am 
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Taxicab Samurai wrote:
Eat_box wrote:
Anyone have Driftwood or gremlin gears? I'm willing to trade materials of equal value.

I have one driftwood.

And I have gremlin gizmos, not gears though.

I couldn't remember if they were gears or gizmos. They are gizmos. I'll take both the gizmos and that driftwood off your hands. I have a bunch of sharp fangs, jell cores, beast scales and some other rare stuff as well.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 12:55 am 
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Eat_box wrote:
I couldn't remember if they were gears or gizmos. They are gizmos. I'll take both the gizmos and that driftwood off your hands. I have a bunch of sharp fangs, jell cores, beast scales and some other rare stuff as well.

I need a Power Cell and an iron gear.
If you have any of those I'll gladly trade.

Name's Taxicab if you log in I'll be on.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 6:50 pm 
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Game is starting to piss me off, all i need is T2 armor and every time I make it to the break area in a dungeon it's just T1 stuff.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 6:53 pm 
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KevTehNev wrote:
Game is starting to piss me off, all i need is T2 armor and every time I make it to the break area in a dungeon it's just T1 stuff.

You know there's a bazaar where you can buy recipes right?

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 6:58 pm 
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Yo Taxi I got a Power Cell for you if you're still looking, it's gonna cost you some Blue Shards though :p


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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 7:16 pm 
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Taxicab Samurai wrote:
KevTehNev wrote:
Game is starting to piss me off, all i need is T2 armor and every time I make it to the break area in a dungeon it's just T1 stuff.

You know there's a bazaar where you can buy recipes right?


I don't want those ones.

I have so many Gel Cores I could make the entire Jelly Set.

Kind of want the Magic Cloak.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 7:16 pm 
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Finally cleared for T3, time for a never-ending pain train.

But first, going to go try some jelly palace. It won't be as horrible as it was the first time through.

At least I hope it won't.


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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 7:18 pm 
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Ethan wrote:
Yo Taxi I got a Power Cell for you if you're still looking, it's gonna cost you some Blue Shards though :p

Already got it.
I need one driftwood though.

Going on some runs before the servers go down for an update, anyone's free to join me.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 9:14 pm 
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Suddenly Anarchy wrote:
But first, going to go try some jelly palace. It won't be as horrible as it was the first time through.

At least I hope it won't.

Everyone's first time is horrible.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 9:34 pm 
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KevTehNev wrote:
Taxicab Samurai wrote:
KevTehNev wrote:
Game is starting to piss me off, all i need is T2 armor and every time I make it to the break area in a dungeon it's just T1 stuff.

You know there's a bazaar where you can buy recipes right?


I don't want those ones.

I have so many Gel Cores I could make the entire Jelly Set.

Kind of want the fucking magnets Cloak.

Magic cloak? Why, I happen to have the recipe for it.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Wed Apr 13, 2011 9:58 pm 
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My goal is to get the Sealed Sword and the angelic armor and helm.
And the versions after those.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Thu Apr 14, 2011 3:40 pm 
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So I got into Moorcraft. That desk clerk. Oh my god, I want to keep him.

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Thu Apr 14, 2011 3:42 pm 
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I need a frayed fabric, and some kind of T2 Helm and I can get into Moorcraft. :<

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Thu Apr 14, 2011 3:48 pm 
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i think i might have one

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 Post subject: Re: Spiral Knights (Now open to the public!)
PostPosted: Thu Apr 14, 2011 4:21 pm 
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Bill Nye the Science Guy wrote:
i think i might have one

I have a bunch of T2 mats if you need anything.

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