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PostPosted: Sat Dec 19, 2009 5:24 pm 
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Tatzel "Tatzel Freeman" Freeman
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Ok guys, let me handle this! 2000 years ago I learned some of this language what Indigo is speaking
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Ubulu! Nolghdp ijsfhb bulutu kuli oajsdipoh ao opfeßof nyölkjihf ihwiafrf arafar koti!

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PostPosted: Sat Dec 19, 2009 5:33 pm 
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Would you stop summoming Cthulu?


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PostPosted: Sat Dec 19, 2009 5:35 pm 
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PostPosted: Sat Dec 19, 2009 5:35 pm 
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You've Never Seen This Person Before
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In scribblenauts it's WAAAY easier.

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PostPosted: Sat Dec 19, 2009 5:39 pm 
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Tatzel "Tatzel Freeman" Freeman
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IA IA CTHULHU fhtagn!

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PostPosted: Sat Dec 19, 2009 5:40 pm 
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He looks a lot less impressive in person.


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PostPosted: Sat Dec 19, 2009 5:46 pm 
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Tatzel "Tatzel Freeman" Freeman
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The might of Cthulhu has nothing against this hellspawn!
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PostPosted: Sat Dec 19, 2009 5:55 pm 
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I thought it was Holy that was immune to Cthulu

So, to recap, apart from Megan Fox and stupid guests, the Spike VGA's reflected our opinions, Daikatana proves games grow outdated, and I'm a leprechaun, immune to genie powers.


Last edited by Indigo_Dingo on Sat Dec 19, 2009 6:13 pm, edited 1 time in total.

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PostPosted: Sat Dec 19, 2009 6:12 pm 
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how much is a score
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He's not immune to Cthulhu.

Cthulhu just can't be arsed to deal with someone like him.


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PostPosted: Sun Dec 20, 2009 2:11 am 
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Yeah but if all of the players are cultists then we lose.

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PostPosted: Sun Dec 20, 2009 4:03 am 
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MASTAH, WEE MAST FLEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE


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PostPosted: Sun Dec 20, 2009 5:59 am 
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being a gentleman is my jojob
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Indigo_Dingo wrote:
So, you're saying the visuals being bad made the game bad? So you admit I'm right?
No. Shush.

Indigo_Dingo wrote:
Daikatana proves games grow outdated
No. Shush.

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PostPosted: Sun Dec 20, 2009 6:34 am 
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Indingo, I kind of agree with you a bit, but I've read a bit about Daikatana and I don't think it proves your point.


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PostPosted: Sun Dec 20, 2009 7:02 am 
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Zink wrote:
Indingo, I kind of agree with you a bit, but I've read a bit about Daikatana and I don't think it proves your point.
The thing I come across in every writeup, review or what have you of Daikatana is always the same base complaint - the game was based on an outdated engine, and all problems that weren't directly caused by Romeros Ego flowed from that. By the argument of all you guys, surely it being based on a worse engine would in no way make it a worse game, but according to, well, everyone, thats not the case.


Last edited by Indigo_Dingo on Sun Dec 20, 2009 2:28 pm, edited 2 times in total.

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PostPosted: Sun Dec 20, 2009 10:23 am 
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Indigo_Dingo wrote:
Zink wrote:
Indingo, I kind of agree with you a bit, but I've read a bit about Daikatana and I don't think it proves your point.
The thing I come across in every writeup, review or what have you of Daikatana is always the same base complaint - the game was based on an outdated engine, and all problems that weren't directly caused by Romeros Ego flowed from that. By the argument of all you guys, surely it being based on a worse engine would in no way make it a worse game, but according to, well, everyone, thats not the case.
THAT'S NOT EVEN WHAT YOU WERE ARGUING ABOUT!

You were arguing outdated is only a matter of age. As in, even if a game came out today, the game that came out tomorrow would be better simply because it was newer. YOU WERE SAYING THAT PREVIOUS GENERATIONS OF CONSOLES AND GAMES WERE SHIT BECAUSE THEY HAD BEEN REPLACED BY NEWER TECHNOLOGY.

New =/= better. You can pop an old game into your NES and have just as much fun, if not more, than a brand new game you pop into your PS3. And NOT just because of nostalgia - because it's still a fucking good game regardless of age. It's a good game because it was MADE WELL. And if you want me to look at your argument regarding Daikatana, then you just said almost ALL the complaints stem from the game being POORLY MADE. They used an outdated engine, and THEY DIDN'T USE IT PROPERLY. It's a matter of using what you have to your advantage. Which all games should try to do. Whether they were made in the past, or if they're still being made to come out in the future. You can dress up your shitty game in pretty bows and ribbons (good graphics) and put it on the most technologically advanced system, but unless the person playing it is easily distracted by shiny objects alone, they're going to realize IT'S SHIT!

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