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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 3:21 pm 
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... Where'd I put my gun?

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 3:25 pm 
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That's just when they're two inches long. Imagine one the size of a man.

I can't believe the Mojave isn't completely ruled by Cazadores.

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 3:30 pm 
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Because wastelanders trudge through them all and steals their eggs for entertainment.

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 3:32 pm 
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Location: Succulent pork between two toasty buns.
They're easy as long as they don't sting you.

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 3:52 pm 
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Because in the fallout universe, there is no pain. Only "Oh God damnit, now I have to use a stimpack..."

Also: vats + wings = easy pickings

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 4:09 pm 
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Going through Honest Hearts and I didn't expect it to be this beautiful. I like what they did with it.

I do not like going through a bus full of children skeletons though. Not one bit.

Too bad F:NV is a piece of shit when it comes to being stable and not freezing / crashing.


Last edited by Valbrandur on Tue Aug 14, 2012 4:13 pm, edited 1 time in total.

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 4:13 pm 
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I absolutely hate it when the game starts to chug and I get maybe, one frame every three days.
I happened four or five times when during, You'll know when it happens.

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 4:32 pm 
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I need to start exploring more. Just wander off the road and see what's out there.

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 4:52 pm 
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You should already be going straight through mountains to get to places. Taking the road is for squares with no sense of urgency.

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 4:52 pm 
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Yeah but, fucking invisible walls.
This is nothing like Skyrim.

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 5:34 pm 
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You think you can jump up to that ledge? Nope. No clever shortcut for you.

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 6:28 pm 
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Rolled a new character since I want to see what it's like to roll with high Science and Repair. Decided to go north out of Goodsprings for the hell of it, after saving of course.

I have now met cazadores and I hate them very much. Managed to lure the big one to me though and gunned it down with the 9mm Machine Gun. Got me to level 3 almost instantly.

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 6:45 pm 
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Repair is hands-down one of the best skills in the game. It has so many uses compared to pretty much every other skill.

Science; eh, not so much, though I remember it being extremely useful for all of Old World Blues (you can get maybe 2 or more levels off of dialogue checks there).

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 6:46 pm 
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I just hope you can get everything up to 100

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 Post subject: Re: Fallout General: The war has changed
PostPosted: Tue Aug 14, 2012 7:01 pm 
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There'll be a handful of skills that you won't be able to get 100. I remember leaving energy weapons and repair to shit (repair had, like, 85-90 when I hit the cap).

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