From what I read, you can break into the console without voiding the warranty.
Quote:
Have at it: It's easy to root (and rooting won't void your warranty). Everything opens with standard screws. Hardware hackers can create their own peripherals, and connect via USB or Bluetooth. You want our hardware design? Let us know. We might just give it to you. Surprise us!
Quote:
For hackers: root it. Go ahead. Your warranty is safe. Even the hardware is hackable. Want to get inside? You’ll need a standard screwdriver and nothing more. Go to town. We have standard USB ports and Bluetooth, so you’ll even be able to create your own peripherals.
Besides which, they're still asking for improvement ideas from people. I'm sure they can make it to where you could plug in an external USB harddrive for storage. If not, I'm sure there will be a simple install that will allow you to use that.
Also, I'm not sure how big the games would be. Triple A games take up tons of gigabytes, but many of them are also running very complex models, shading systems, lighting, and stuff like that. I think indie developers will probably be a little more laid back on stuff like this, mainly because they don't have the man power (or resources) to match the AAA games like this. I don't think this means the games they can make will be micro games and pixel art (though I'm sure plenty of companies will try to jump in with this stuff), but more that they won't be directly competing to be like the AAA titles. I'd imagine an Indie game on this to look something like Crush3D, if not maybe somewhat better. I wouldn't however, expect a game to look like Skyrim.
So maybe the games will be easier on your memory without being "less" game.