AWKWARD ZOMBIE

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PostPosted: Sat Aug 15, 2009 5:57 am 
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Location: Tion
ALTER EGO
LIFE STATUS

Occupation: (NONE)
Relationship status: UNATTACHED

Familial: 80
Intellectual: 100
Physical: 100
Social: 93
Vocational: 51

Calmness: 72
Confidence: 43
Expressiveness: 57
Gentleness: 32
Happiness: 96
Thoughtfulness: 70
Trustworthiness: 59

cheddar: 713
Income per turn: 0
Thoughtless spending per turn: 0

Acquisitions: (NONE)

And I'm still in the first event sphere, I think.


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PostPosted: Sat Aug 15, 2009 6:51 am 
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The soft-ball heart-attack is sadder than I expected.


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PostPosted: Sat Aug 15, 2009 11:22 am 
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I just started.

Quote:
You are the most beautiful baby in the maternity ward, and everyone takes your picture.
You develop an allergy to milk and have to be given special formula.
The doctors note that your breathing is a bit irregular and suggest special monitoring equipment to avoid serious problems.


O_O

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PostPosted: Sat Aug 15, 2009 11:47 am 
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First alter ego was a good little boy who always followed his parents' rules. Got kidnapped and murdered.


Second alter ego was a perverted little girl with anger issues.



This thing is awesome!


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PostPosted: Sat Aug 15, 2009 12:01 pm 
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Just passed through infancy!

Quote:
You have just passed through INFANCY. A brief look at your life up to this time shows the following:

Your family life has been:
Positive and nurturing, and as a result, you have begun to form the critical bonds that are important during this phase of life.

Physically you have been:
Not a very healthy baby.

Socially, during this phase in life nothing much is really expected of you. After all, you're still much too young to throw a successful cocktail party, and frankly, anyone who still dribbles on herself probably wouldn't make the ideal dinner guest. However, by now there are some things you should have mastered. Your progress in this area shows:

You have been the type of child who charms the lollipops off people. You have been the type of child who is huggable and gets her cheeks pinched by old ladies with bright red lipstick.


Now, regarding your emotional and personality development...

What a trustworthy little lady you are turning out to be! On the one hand, your trustworthiness is a desired trait. On the other, I am curious about why you don't explore your environment a bit more and get into things a bit.

For instance, haven't you ever wondered what that zipper on the side of your mother's pillow is for? Well, then, UNZIP it!

Your Thoughtfulness characteristic really doesn't count for much in this phase of life. Most children often find themselves at the mercy of their whims and impulses. You are allowed to be cranky now. People will tolerate it much better than when you are a teen-ager. Then your whining and carrying on will seem more objectionable.

You are a gentle baby, one of those adorable little girls that learns to give kisses at an early age and knows how to "make nice." This helps you along socially now. Fifteen years or so from now, you are going to have to keep a closer tab on those hot lips, but for now anyone is fair game.

People will love you so much, they won't even mind when you leave them with all of those contagious childhood coughs and colds kids have a tendency to spread.

That wraps up your status for the very first years of life. I hope you like yourself. If not, you can always try to improve in the years to come. There's plenty of time.

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PostPosted: Sat Aug 15, 2009 12:03 pm 
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The goldfish event as an infant makes me cry...

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PostPosted: Sat Aug 15, 2009 12:35 pm 
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The one thing I don't like about it is that the choices are somewhat obvious. Its obvious what you're meant to do to get the right stats, and its never played up as "you don't know what's going on". And if you try proceed as a regular person would in the secenario? Death!
And at some points, that just gets ridiculous. Like the part about how a man in a car wants to talk to you about a police subject. Decide to run away, and... massive intellect boost. Why? Because that man was a child rapist and murderer. Did the scenario actually show any indications that he would be? Nope! Would it be a sign of intelligence to run away from a person talking about how the police need your help? Nada.
Oh, and just to add insult to injury; the actual chance of being murdered by a stranger child molester is a literal one-in-a-million. The only reason you, as a person, would actually think him a child molestor of sorts is because... of faulty media influence! Being influenced by a media impression isn't a sign of intellect...


The other thing is that there's little to no deviance. The same events, despite being highly unlikely to all happen in the same life and rather just being popular tales of common incidents, will always happen to you. Especially jarring considering that a lot of them are commonly told incidents that, in actuality, are very uncommon. For example, throwing a stone somewhere is going to break a window.
That's all aside from that the scenario is the same: born in a first-world country with two parents, at least one grandparent, uncle, and aunt, with no personality disorders.


Long story short: because its so unrealistic and media influence, Real Lives (accurate simulator of what any life can be like) is in every way better, even though its barely interactive.


Last edited by Plasma on Sat Aug 15, 2009 12:40 pm, edited 3 times in total.

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PostPosted: Sat Aug 15, 2009 12:56 pm 
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The marriages always ended abruptly. Weird set ups.

I made too much cheddar.

I was 85+ in all sphere levels. :X

What an interesting game. I have it bookmarked for a time waster.

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PostPosted: Sat Aug 15, 2009 1:01 pm 
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I got 50,000 worth of cheddar by helping out an old woman.

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PostPosted: Sat Aug 15, 2009 1:05 pm 
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Plasma wrote:
The one thing I don't like about it is that the choices are somewhat obvious. Its obvious what you're meant to do to get the right stats, and its never played up as "you don't know what's going on".

You seem to assume this is the sort of game that you are supposed to win.

Also, it's probably a reflection on me, but I manage to fail my way through well over half the social encounters...

My girl wound up becoming very depressed, and extremely violent. She was dumped by at least 30 different guys (I swear I was trying to get someone who would go steady with her), and she was self employed because nobody would hire her. She finally found someone who would marry, and was excited about having children, only to go through menopause a few months later, which pushed her further into depression. She wound up adopting a child (HOW THE HELL DID SHE QUALIFY?) and after her midlife crisis, killed her infant son and then hung herself.

...

Um, should I be concerned that I answered questions straight down the line like I would have handled situations? :shock:

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Last edited by Karilyn on Sat Aug 15, 2009 1:07 pm, edited 1 time in total.

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PostPosted: Sat Aug 15, 2009 1:50 pm 
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some of these questions are kinda obvious about what they want you to do. though I thought it was funny when I was a baby and another baby stole my toy and poured sand on me and I punched him and he ran away.

also why do I keep being told it's a bad thing to be obedient?


Last edited by impmon08 on Sat Aug 15, 2009 2:12 pm, edited 1 time in total.

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PostPosted: Sat Aug 15, 2009 1:54 pm 
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Plasma wrote:
Like the part about how a man in a car wants to talk to you about a police subject. Decide to run away, and... massive intellect boost. Why? Because that man was a child rapist and murderer. Did the scenario actually show any indications that he would be? Nope! Would it be a sign of intelligence to run away from a person talking about how the police need your help? Nada.


The guy said he needed your help finding your friend (who was lost). If your friend was lost then who told him you were his friend? THEN WHO WAS PHONES etc.

You get smarter because you're supposed to know not to talk to strangers, no matter what they say. Also, if you remember the license plate, you get an intelligence boost. I don't know if memory is correlated to intelligence, but yeah.

Also it's just a fun game. :psyduck:

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please stop that right now


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PostPosted: Sat Aug 15, 2009 2:48 pm 
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Karilyn wrote:
You seem to assume this is the sort of game that you are supposed to win.

No, I'm saying that the game assumes that the player wants to win, and insta-kills you if you try playing as if not to try be your best!

Crawfish wrote:
The guy said he needed your help finding your friend (who was lost). If your friend was lost then who told him you were his friend?

I didn't even notice he said 'your friend'. Nor is that a reason to instantly imply that he's a kidnapper.

Crawfish wrote:
You get smarter because you're supposed to know not to talk to strangers, no matter what they say.

But... that's a horrible lesson! You don't get anywhere in life, at any stage, without talking to strangers a lot! I know parents say it a lot to young children, but that doesn't stop it from being complete balderdash!


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PostPosted: Sat Aug 15, 2009 3:13 pm 
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Plasma wrote:
Karilyn wrote:
You seem to assume this is the sort of game that you are supposed to win.

No, I'm saying that the game assumes that the player wants to win, and insta-kills you if you try playing as if not to try be your best!

Crawfish wrote:
The guy said he needed your help finding your friend (who was lost). If your friend was lost then who told him you were his friend?

I didn't even notice he said 'your friend'. Nor is that a reason to instantly imply that he's a kidnapper.

Crawfish wrote:
You get smarter because you're supposed to know not to talk to strangers, no matter what they say.

But... that's a horrible lesson! You don't get anywhere in life, at any stage, without talking to strangers a lot! I know parents say it a lot to young children, but that doesn't stop it from being complete balderdash!

Parents tell they're kids not to talk to strangers as a failsafe. If kids don't talk to people they don't know, nothing bad can happen to them that the parents won't know about. If something happened to a child because they did something with a stranger, they couldn't do anything about it because the kid doesn't know the person, so until you get older and can fend for yourself and make the decision yourself, don't talk to strangers.

Things that apply to adolescents and adults, like talking to people you don't know for whatever reason, don't usually apply to children.

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Last edited by Dan de Board on Sat Aug 15, 2009 3:14 pm, edited 1 time in total.

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PostPosted: Sat Aug 15, 2009 3:17 pm 
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somehow Sailor Moon had a baby (that was mine) but we never had sex because I was too busy looking for condoms and she fell asleep.

how exactly does that work out, anyway? It didn't mention any sex before or after the event.


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