electronic goat wrote:
orange maps are fun sometimes when there aren't minisentries
i still really do hate minisentries in most maps and gamemodes, besides maybe single payload where everyone is super concentrated on one general area and thus at least one or two people around the cart are going to notice if a minisentry is being a pest. otherwise minisentries are way too inexpensive, have way too much health, and are way too easy to deploy close-range to do as much damage as they do and be as hindering to other people as they are.
and man they are way too easy to kill. scout can easily 1-2 shot it depending on his shotty (or long range pistol), pyro can burn it in seconds (or flare gun it from long range), solly can bodaciously one shot it with a rocket (from long range), demo can also 1 shot it with ANY of his ranged weapons (and i believe 2 melee hits?), heavy can just fucking ignore it if hes on a cart (or shoot it if hes bored), engineer generally doesnt have to deal with it or he can use wrangler/pistol/his own sentry, medic can 2 shot it with a medic cross bow or about...id say 10-13 needles or just let his healing buddy go up and smack it (or don't, just let it build uber for the medic), sniper/spy are self explanatory.
im sorry what was your complaint again?
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this is my tf2 shit
Mr. Torgue wrote:
OH SNAP, THE MONSTER I SENT YOU TO KILL, IS ACTUALLY A MONSTER TRUCK. PUNS MOTHER FUCKER.
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