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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:37 am 
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This all sounds like it'd be fun. Knowing me I'll probably end up just having my base and stuff in the city walls, whilst doing most of my exploring and whatnot outside. :B

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:37 am 
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Komodoensis wrote:
Vigilantes and Bandits, Vigilantes and Bandits everywhere

And the cave thing sounds fair so far.

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Last edited by Verom on Fri Jan 14, 2011 12:40 am, edited 1 time in total.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:39 am 
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Chloemew wrote:
This all sounds like it'd be fun. Knowing me I'll probably end up just having my base and stuff in the city walls, whilst doing most of my exploring and whatnot outside. :B

CHLOE
CAN WE









LIVE TOGETHER
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Which brings me to my next question. If neighbors decide to share plots of land and, say, make a very big structure on their plots, how would 'wages' be calculated?

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:41 am 
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That would probably be decided between the people that live there.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:44 am 
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[Citation Needed] wrote:
CHLOE
CAN WE









LIVE TOGETHER
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Which brings me to my next question. If neighbors decide to share plots of land and, say, make a very big structure on their plots, how would 'wages' be calculated?


Sure, if you don't mind me knocking down huge portions of the wall so I can replace it with glass. :pseudo:

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:45 am 
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I'll cite your sources
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Chloemew wrote:
[Citation Needed] wrote:
CHLOE
CAN WE

LIVE TOGETHER
Image


Which brings me to my next question. If neighbors decide to share plots of land and, say, make a very big structure on their plots, how would 'wages' be calculated?


Sure, if you don't mind me knocking down huge portions of the wall so I can replace it with glass. :pseudo:

Fine by me. It just gets boring to build things by yourself.

We will build the tallest glass tower. And have a farm at the very top of the map, above the clouds. :>

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:46 am 
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Why am I picturing chloe with a giant sledgehammer, smashing large chunks of walls with a psychotic face, then raising giant panes of glass into the holes.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:46 am 
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Since, I'm assuming, this will be public, and the server ip will likely be common knowledge, wouldn't that mean anyone could get in?
such as trolls who parooz the forums?
Would we need proletariats?

Komodoensis wrote:
Why am I picturing chloe with a giant sledgehammer, smashing large chunks of walls with a psychotic face, then raising giant panes of glass into the holes.

Because that is exactly what happens

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:48 am 
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[Citation Needed] wrote:
We will build the tallest glass tower. And have a farm at the very top of the map, above the clouds. :>


we will have skycrops *fistpump*

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:48 am 
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Anyone wanna room with me?

I can show you my collections.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:51 am 
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Dragoon can have an isolated little corner in the city. : D

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:54 am 
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Chloemew wrote:
[Citation Needed] wrote:
We will build the tallest glass tower. And have a farm at the very top of the map, above the clouds. :>


we will have skycrops *fistpump*

Awwww yeeeaahhhh!


Let's see... we'll need many, many stacks of sand, several furnaces, and several stacks of coal.


Not to mention an awful lot of picks and shovels.


THIS WILL BE FUN



And how do you think we'll get all this coal?



Eeeeeeexploring caves outside the town. :>

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:54 am 
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Chloemew wrote:
Dragoon can have an isolated little corner in the city. : D

Please, he's going to have a poorly rendered, unfitting 3d flying fortress made of windmills that serve no purpose

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:57 am 
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Verom wrote:
Chloemew wrote:
Dragoon can have an isolated little corner in the city. : D
Please, he's going to have a poorly rendered, unfitting 3d flying fortress made of windmills that do nothing
Now you've spoiled all of my plans. I was actually going to do that.

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 Post subject: Re: The Big Ol' Minecraft Thread!
PostPosted: Fri Jan 14, 2011 12:57 am 
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I'll cite your sources
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Verom wrote:
Chloemew wrote:
Dragoon can have an isolated little corner in the city. : D

Please, he's going to have a poorly rendered, unfitting 3d flying fortress made of windmills that do nothing

Surely we are supposed to assume that four thousand very slowly rotating windmills are keeping a giant mess of steel and marble airborne.

It's as easy as wumbo. I wumbo, you wumbo, he, she, me, WUMBO. WUMBOLOGY, THE STUDY OF WUMBO.

Or we could chalk it up to "don't pressure us, we can't 3-D animate things spinning that fast!"


DRAGOON
YOU GOT LAZY ANIMATORS

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