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PostPosted: Sat Dec 12, 2009 11:08 pm 
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I bags flying jester

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DO YOU GET IT I NAMED MY ACCOUNT FOR THIS PURPOSE GODDAYUM


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PostPosted: Sat Dec 12, 2009 11:47 pm 
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GOBLINS!

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PostPosted: Sun Dec 13, 2009 1:17 am 
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Tatzel wrote:
Hmm Airigh, since I got in the mood to draw again, I could help you out with monster designs. Or you get the ideas, I draw it, doesn't matter how. Only thing I can't do is pixel art, so you have to take on that part. Sounds good?


Does sound good.


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PostPosted: Sun Dec 13, 2009 1:20 am 
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Tatzel "Tatzel Freeman" Freeman
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Great, so hit me whenever you need something or you have an idea!

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PostPosted: Sun Dec 13, 2009 2:19 am 
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Will do!

Also, for those looking for GRIMDARK or something of that nature, avoid Air and Water Elemental classes. Especially Air. That is My class, I have total control over what it does and the music in it's areas, also the general feel of the areas as well. They are going to be light hearted and pop flyin' or technological and funky. I'm much more willing to take suggestions for other areas than Air. I know what Air looks like. I'm quite pop flyin' for help with it, and I'll take some suggestions, but alll the GRIMDARK and similar stuff goes to other places. Like the Goblin class. I added that due to sheer popularity.

Also, I brought some music. For the Air & Water areas mostly.


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PostPosted: Sun Dec 13, 2009 2:37 am 
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Airigh wrote:
Will do!

Also, for those looking for GRIMDARK or something of that nature, avoid Air and Water Elemental classes. Especially Air. That is My class, I have total control over what it does and the music in it's areas, also the general feel of the areas as well. They are going to be light hearted and pop flyin' or technological and funky. I'm much more willing to take suggestions for other areas than Air. I know what Air looks like. I'm quite pop flyin' for help with it, and I'll take some suggestions, but alll the GRIMDARK and similar stuff goes to other places. Like the Goblin class. I added that due to sheer popularity.

Also, I brought some music. For the Air & Water areas mostly.





Lies! You added that because I wouldn't stop bugging you about it.

Thanks BTW.

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PostPosted: Sun Dec 13, 2009 2:49 am 
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How long before you find out it's too hard to make and give up? That's usually how these projects work out. Unless you've found some incredibly intuitive and easy to use free program, this is going to be a massively long time coming or just not coming at all.

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Last edited by Dan de Board on Sun Dec 13, 2009 2:51 am, edited 2 times in total.

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PostPosted: Sun Dec 13, 2009 11:49 am 
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Board wrote:
How long before you find out it's too hard to make and give up? That's usually how these projects work out. Unless you've found some incredibly intuitive and easy to use free program, this is going to be a massively long time coming or just not coming at all.


I'm not going to push myself too hard and don't doubt me I am like water if I just start chipping away at a project I always win even if it takes a while. Don't doubt me, have faith in me.

Also I'm going to have someone else map the Goblin areas (Squig? Who wants to map these areas?) so I should be getting help soon.

And I like mapping. It's fun! It's like those interior design games but for a whole world.

It may take a while (I only have three maps right now!) but I am going to make it, even if gradually. I'm just pacing myself.


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PostPosted: Sun Dec 13, 2009 11:54 am 
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lord shitpost
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IIIIILLLL MAAAKE MAPSSSSS

maybe

It sounds interesting anyway.

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PostPosted: Sun Dec 13, 2009 12:08 pm 
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Okay cool. I'll send you what I have of the game and some mapping tutorials.

What we're going to need is a hub area (a way to get to all the main cities) as well, soo yeah. At least a hub area.

Also each town has at least four-six maps. A hub, an HQ, a training area, and the town areas.

Also I'd rather not anyone mess with the Air Elemental areas and the Water Elemental areas, like I said, those are the areas I like the best and they are pop flyin' and light.


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PostPosted: Sun Dec 13, 2009 12:13 pm 
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I would make maps but i am 12 and can not stick to a commitment.

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PostPosted: Sun Dec 13, 2009 12:15 pm 
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lord shitpost
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I am 12 years old and what is commitment

Yeah, I'd quite like to do a jungle/tropical/ancient ruins/grass area type thing.

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PostPosted: Sun Dec 13, 2009 12:17 pm 
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Head of The Brothel wrote:
I am 12 years old and what is commitment

Yeah, I'd quite like to do a jungle/tropical/ancient ruins/grass area type thing.


Fire Elementals are your thing then! They have that thing totally going on.

Also I am twelve and have no idea what you're talking about.


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PostPosted: Sun Dec 13, 2009 12:18 pm 
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lord shitpost
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How are fire elementals plant related?

HAVE YOU EVEN PLAYED POKEMON?

more like Grass/Tree/life elementals.

photosynthesis doesn't count

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Last edited by hotb on Sun Dec 13, 2009 12:18 pm, edited 1 time in total.

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PostPosted: Sun Dec 13, 2009 12:18 pm 
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I am twelve and I only used commitment because i heard the grown ups talking about it.

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