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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 8:59 pm 
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But here's the thing.

Without a camera, you can not take pictures.

Without a gyroscope, you can't aim like you would in real life.

Without a slide pad, you can just use the touch screen.

Maybe the inner camera was an unnecessary addition, but that's it.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:01 pm 
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A second slide pad would be infinitely better than 3D pictures which is little more than a gimmick. and the second slide pad would easily replace the gyroscope so you dont look like a fucking retard swinging your 3DS all over the place. Not to mention using gyroscope controls pretty much breakes the 3D effect on the 3DS. Bad decisions Nintendo made.

@NdividedbyZero Who cares about taking crappy 0.3 mega pixel pictures. And if you wanna aim in real life, get a BOW, or GUN, or SLINGSHOT.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:04 pm 
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Nefarious Bear wrote:
And if you wanna aim in real life, get a BOW, or GUN, or SLINGSHOT.


How about if you want a second analog stick, you go play something other than the 3DS?

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:04 pm 
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I want a sling shot :c

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:07 pm 
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Kamak wrote:
Nefarious Bear wrote:
And if you wanna aim in real life, get a BOW, or GUN, or SLINGSHOT.


How about if you want a second analog stick, you go play something other than the 3DS?


Good counter argument. /sarcasm

2 analogue sticks has started to become the norm with all gaming. So if Nintendo wants to be up to par with their competitors, the should've added one in the first place. Every current gen console has 2 analogue sticks (except Wii, but the Wii U has it) on their controllers. The're behind their competitors, just like they were with the Wii.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:09 pm 
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Nefarious Bear wrote:
Kamak wrote:
Nefarious Bear wrote:
And if you wanna aim in real life, get a BOW, or GUN, or SLINGSHOT.


How about if you want a second analog stick, you go play something other than the 3DS?


Good counter argument. /sarcasm

2 analogue sticks has started to become the norm with all gaming. So if Nintendo wants to be up to par with their competitors, the should've added one in the first place. Every current gen console has 2 analogue sticks (except Wii, but the Wii U has it) on their controllers. The're behind their competitors, just like they were with the Wii.


>Implying Nintendo gives two shits about what their competition is doing.

And I don't see how my argument is any more invalid than yours. :colbert:

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:16 pm 
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They gave away a second slide pad for more gimmicks, which in my opinion is a very bad move.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:17 pm 
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"Gimmick" seems to be a subjective word these days

So far, I've counted 3 people who wanted the gyroscope to 1 who wanted a second slide pad in these past hours. On this forum, anyways.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:22 pm 
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Fine whatever. Stick to your "INNOVATION" of swinging a game around while I want some practicality. I'm sorry I'm not into these gimmicks that Nintendo just throw in there for the casual crowds. I'm VERY sorry that i want to play games 2 slide pads, as is the norm with most other consoles. I'M SORRY FOR BEING REALISTIC.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:22 pm 
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Nefarious Bear wrote:
They gave away a second slide pad for more gimmicks, which in my opinion is a very bad move.


And in my opinion, they provided new means to make and play games with those "gimmicks" and lost nothing because the touch screen acts as a makeshift secondary slide pad.

And once again, stalemated opinions on the matter.

Quick question though, have you used the gyroscope feature in the 3DS yet? It gets a lot of flak until people use it. It's a really nice feature, and for most games that I've seen use it, you're not going to be running around and spinning "like a retard" like dumbasses like to claim.

And I'm sorry too. Sorry that you can't accept that other people have different opinions on the matter and that you can't accept those as being just as valid as yours. No one is saying that a second analog stick is a stupid idea for a console, however, just because it's been done successfully on other consoles doesn't mean it's everyone's cup of tea. Clearly you don't like the cameras and gyroscope. That's fine. But don't act like your opinion on the slide pads are the be all end all of gaming perfection.

In other words, cool your tits.

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Last edited by Kamak on Fri Sep 23, 2011 9:26 pm, edited 1 time in total.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:24 pm 
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Yes i have used it, actually. It's very useless and doesn't have any aim or precision I couldn't have done with a slide pad. It just seems useless to me where a 2nd slide pad could come in handy better than that.\

And just because something can be a makeshift 2nd slide pad, doesn't mean it should be there to replace it.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:25 pm 
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I suppose in this case, it's a matter of opinion.

Personally, I would pick the gyroscope for pointing over the slide pad.

Also, my point is, the second slide pad would just waste space.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:26 pm 
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I guess so. But it would still seem that the second slide pad would be more practical in any case.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 9:31 pm 
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I don't know, taking your thumb off the action buttons and onto a second stick just to change the camera in 99% of games always kinda felt suboptimal to me.

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 Post subject: Re: The 3DS
PostPosted: Fri Sep 23, 2011 10:13 pm 
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Which is why I like games where camera controls are on the L and R buttons, but a lot of games use those for other functions nowadays.

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