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 Post subject: Re: The Battlefield
PostPosted: Wed Dec 21, 2011 11:21 am 
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But hey they've got their own goverment-funded game house working on a fps where you get to attack D.C. IIRC

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 Post subject: Re: The Battlefield
PostPosted: Wed Dec 21, 2011 5:13 pm 
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Joined: Thu Jan 27, 2011 2:53 pm
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Location: Rennes le Chateau
Le Great Handsome Oppressor wrote:
Battlefield 3 is banned in Iran. If you're found with a copy—legal or pirated—you'll go to prison. EA's response?

"We can only hope the ban will help prevent pirated copies reaching consumers there"

Hah, nice one EA.

Anyway you guys get the dlc?
The new maps and weapons are pretty daisies good.

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 Post subject: Re: The Battlefield
PostPosted: Wed Dec 21, 2011 5:18 pm 
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Of course, I got it for free, been only playing the new maps since

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 Post subject: Re: The Battlefield
PostPosted: Wed Dec 21, 2011 5:21 pm 
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Location: Oppressing spacenoids.
I reeeeaaallllyyyy like the 1st new support unlock weapon. Dat drum fed reload speed. Immediately realized the Extended Mag was useless though since it only adds like, 20 rounds. Not sure if want laser sight or what on there now.


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 Post subject: Re: The Battlefield
PostPosted: Thu Mar 01, 2012 11:50 pm 
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Let's talk about sex.
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Joined: Mon Mar 02, 2009 1:22 am
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Location: Duarte, California
Reviving with an inquiry.

I have some friends who are interested in getting a 64-slot server set up in the future. They're trying to see how many people they can get interested on their side before going through with anything, but if they're able to get a good response their next concern is getting people onto the server (we don't really have 64 people on-hand).

While they do expect a certain level of skill, they are more concerned with people having good attitudes. You don't have to be the best, you just have to be able to take things in stride.

Basically would anyone be interested in trying this out?

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There are too many new people on here.

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 Post subject: Re: The Battlefield
PostPosted: Fri Mar 02, 2012 1:40 am 
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Sir Lurksalot
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Location: I'm probably somewhere that you aren't, but you think I'm there, but you're not sure.
so wait, are they paying for a 64 slot? or do they just want 64 ppl to show up on a hosted one? or what

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Mr. Torgue wrote:
OH SNAP, THE MONSTER I SENT YOU TO KILL, IS ACTUALLY A MONSTER TRUCK. PUNS MOTHER FUCKER.

3DS FC: 3625-8484-5988


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 Post subject: Re: The Battlefield
PostPosted: Fri Mar 02, 2012 2:03 am 
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If they get the number of people they're looking for on their end (to uphold the server and maintain it, moderate it, etc) then they'd be paying for a 64-slot server.

They are just concerned that they won't get the population they're looking for, because they don't have 64 people to fill out a server, so it would end up being low on the server list, and unpopulated servers are of course never fun. I am just doing some scouting for them to see if anyone would be interested in playing on their server should this come to fruition.

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 Post subject: Re: The Battlefield
PostPosted: Fri Mar 02, 2012 2:27 am 
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Sir Lurksalot
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i could be, my own clans bf3 server doesnt fill that well and its 32 slot

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Mr. Torgue wrote:
OH SNAP, THE MONSTER I SENT YOU TO KILL, IS ACTUALLY A MONSTER TRUCK. PUNS MOTHER FUCKER.

3DS FC: 3625-8484-5988


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 Post subject: Re: The Battlefield
PostPosted: Sat Mar 10, 2012 5:11 pm 
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Joined: Sun Jul 27, 2008 6:55 pm
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Location: Houston, Texas
I just got done with a game where an enemy scout helicopter pilot got over 60 kills. The only defense was to rely on an anti-air gun that had no actual counter to its anti-tank guided rockets. There needs to be a hard counter to air vehicles that does not rely on lock-on missiles. Lock-on missiles take too much time to lock on, and even after that, the person usually deploys flares, rendering your missile utterly useless. And by the time you manage to lock on again, your character has most likely already been found and shot full of holes, or the air vehicle has reloaded its flares.

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 Post subject: Re: The Battlefield
PostPosted: Sat Mar 10, 2012 5:38 pm 
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BurntToShreds wrote:
I just got done with a game where an enemy scout helicopter pilot got over 60 kills. The only defense was to rely on an anti-air gun that had no actual counter to its anti-tank guided rockets. There needs to be a hard counter to air vehicles that does not rely on lock-on missiles. Lock-on missiles take too much time to lock on, and even after that, the person usually deploys flares, rendering your missile utterly useless. And by the time you manage to lock on again, your character has most likely already been found and shot full of holes, or the air vehicle has reloaded its flares.


the patch (when it hits) will fix that. flares and such wont break lock on they will just make missiles that are incoming miss

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Mr. Torgue wrote:
OH SNAP, THE MONSTER I SENT YOU TO KILL, IS ACTUALLY A MONSTER TRUCK. PUNS MOTHER FUCKER.

3DS FC: 3625-8484-5988


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 Post subject: Re: The Battlefield
PostPosted: Sat Mar 10, 2012 5:52 pm 
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Location: Houston, Texas
Nice.

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