AWKWARD ZOMBIE

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PostPosted: Mon Sep 07, 2009 3:56 am 
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Joined: Thu Jun 11, 2009 10:09 pm
Posts: 194
Location: New Orleans
I am going to do this and you people will hate me.

Also I have never played any SSB game...

GENERAL INFO

NAME: Master Chief Petty Officer John-117
SERIES: Halo
SPECIES: Cyborg
GENDER: male
WEIGHT: Medium-Heavy

MOVESET

B Attacks
B: melee with his the BR
Down+B: drops a Tripmine
Side+B: Shoots the BR (x5 if its a headshot)
Up+B: Guided Missle (like Snake's)
Final Smash: Scorpion Tank, Banshee, or Hornet depending on the stage.

A Attacks
A (ground): Shotgun melee (same damage as B)
A (air):
Side+A (ground): shoots shotgun (x5 if up close x .1 if too far)
Side+A (air): throws Frag Grenade
Side+A (air back): Trows Plasma Grenade (like sticky bomb)
Dash+A: Rush melee w/ Energy Sword
Up+A (ground): Spike Grenade (like Plasma but does less damage, but damages anyone near the stuck one)
Up+A (air): I am tired of making moves up
Down+A (ground): see above
Down+A (air): see above
Smash A: Sniper Rifle (x10 if its a headshot)
Smash A+Down: Sniper melee
Smash A+Up:Bubble Shield

Taunts
Up: Twirls Shotgun
Side: Fences with the energy sword
Down: Hehe you know...

Image

Chief gets the page!

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Last edited by Harby on Mon Sep 07, 2009 3:57 am, edited 1 time in total.

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 Post subject:
PostPosted: Sat Oct 10, 2009 9:29 pm 
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BAPHOMET
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Joined: Fri Sep 25, 2009 9:36 pm
Posts: 2218
Why did I revive this thread? Because I care.
Or, it'll just sink back down to the bottom again. Whatever.
GENERAL INFO

NAME: Mudkip
SERIES: Pokemon
SPECIES: Mud Fish Pokemon
GENDER: Male
WEIGHT: Light

MOVESET

B Attacks
B: Mud Slap
Down+B: Mud Bomb
Side+B: Water Gun
Up+B: Waterfall (same as Squirtle)
Final Smash: Earthquake (affects whole stage)
While Earthquake is in effect, Mudkip stays in place, but his attacks can affect the Earthquake.
FS-Up-B: Rocks/gravel/scrap metal/bricks/pixels/sausages/shards of ice/whatever fly up from the stage hitting airborne enemies.
FS-Down-B: Enemies near Mudkip take more damage.
FS-Side-B: A fissure zooms in whatever direction Mudkip is facing, hitting enemies that are farther away but still on the ground.

A Attacks
A (ground): Slaps enemy with fin.
A (air): Slaps fin forcefully up. May be used to recover.
Side+A (ground): A headbutt.
Side+A (air): A headbutt, going upward.
Up+A (ground): Fin is forced upward, propelled by water. Afterwards, Mudkip will float down slowly.
Up+A (air): Same as above.
Down+A (ground): Powerfully slices with fin to the ground.
Down+A (air): Same as above, good to attack enemies when in the air.
Smash A: Rams his head into ground powerfully.
Smash A+Down: Same as above, but can hold for extra power.
Smash A+Up: Points fin up, and anyone who lands on it will take massive damage. When using this move, Mudkip will be immobilized for 30 seconds.
A+Dash: Slides on water.
Back Aerial: Spins around, blowing enemies back.

Taunts
Up: Mud!
Side: Kip?
Down: SO I HEARD YOU LIEK MUDKIPS?


Last edited by electronic goat on Thu Oct 15, 2009 8:04 pm, edited 1 time in total.

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 Post subject:
PostPosted: Sun Oct 11, 2009 2:41 pm 
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Joined: Mon Jul 27, 2009 12:09 pm
Posts: 1507
Location: Place which lacks pooftas
Thank you for caring, Electrinic Goat. X3

GENERAL INFO

NAME: Shanoa
SERIES: Castlevania: Order of Ecclesia
SPECIES: Human
GENDER: Female
WEIGHT: Light-Medium

MOVESET

B Attacks
B: Ignis, Grando or Fulgur (randomly chooses between the three)
Down+B:
Side+B:
Up+B: Volaticus (Temporarily activates Volaticus Glyph to fly)
Final Smash: Dominus Glyph Union

A Attacks
A (ground):
A (air):
Side+A (ground):
Side+A (air):
Up+A (ground):
Up+A (air):
Down+A (ground):
Down+A (air):
Smash A:
Smash A+Down:
Smash A+Up:
A+Dash:
Back Aerial:

Taunts
Up:
Side:
Down:

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 Post subject:
PostPosted: Sun Oct 11, 2009 11:53 pm 
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Joined: Thu Mar 12, 2009 8:35 pm
Posts: 1526
Location: Zapping to the Extreme.
AWW COME ON!

Name: Sora
Series: Kingdom Hearts (KH2)
Species: Human
Gender: Male
Weight: Medium
Icon: Kingdom Crown
Winning Fanfare: The M-I-C-K-E-Y-M-O-U-S-E Part of the Mickey Mouse tune, played on trumpet.

Normal B: Sonic, Throws Kingdom Key at whatever direction Sora is facing.
Side B: Sliding Dash, Slides with the keyblade in front of him in whatever direction sora is facing.
Up B: Jumping Combo, Jumps with the keyblade. When Sora comes in contact with an opponent, Hold B to release an attack.
Down B: Reflectaga, a sphere of transparent hexagons protects Sora from energy progectiles.
FINAL SMASH: Final Form. Sora is protected by a white spherefor 2 seconds until it shatters, which damages nearby enimies. Sora is then in Final Form. The Kingdom Key is replaced by Oathkeeper and Oblivion. All of Sora's attacks do twice as much damage.

Normal A: Swings the Kingdom Key.
Side A: Thrust the Kingdom Key.
Up A: Swings the Kingdom Key over his head.
Down A: Swings the Kingdom Key around his feet.
Normal Air A: Swings the Keyblade.
Down Air A: Thrust the Keyblade Downward.
Side Air A: Swings the Keyblade in an X motion.
Up Air A: Throws the Keyblade up a bit, Which spins in midair.
Up Throw: Throws enemy
up in the air and cast Thundaga.
Side Throw: Throws the enemy to the side and cast Blizzardaga.
Down Throw: Slams the Enemy and cast Fireaga.

Up Taunt: Pulls out three cards from KHCOM, sighs, and puts them back.
Side Taunt:Spins the Keyblade, rests it apuon his shoulder, and says "Why Don't you try?"
Down Taunt: Casts Blizzard, Thunder, and Fire.


Can we also make stages based off the characters?


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 Post subject:
PostPosted: Thu Oct 15, 2009 3:53 pm 
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Joined: Mon Jul 27, 2009 12:09 pm
Posts: 1507
Location: Place which lacks pooftas
duhrdotcom wrote:
AWW COME ON!

Name: Sora
Series: Kingdom Hearts (KH2)
Species: Human
Gender: Male
Weight: Medium
Icon: Kingdom Crown
Winning Fanfare: The M-I-C-K-E-Y-M-O-U-S-E Part of the Mickey Mouse tune, played on trumpet.

Normal B: Sonic, Throws Kingdom Key at whatever direction Sora is facing.
Side B: Sliding Dash, Slides with the keyblade in front of him in whatever direction sora is facing.
Up B: Jumping Combo, Jumps with the keyblade. When Sora comes in contact with an opponent, Hold B to release an attack.
Down B: Reflectaga, a sphere of transparent hexagons protects Sora from energy progectiles.
FINAL SMASH: Final Form. Sora is protected by a white spherefor 2 seconds until it shatters, which damages nearby enimies. Sora is then in Final Form. The Kingdom Key is replaced by Oathkeeper and Oblivion. All of Sora's attacks do twice as much damage.

Normal A: Swings the Kingdom Key.
Side A: Thrust the Kingdom Key.
Up A: Swings the Kingdom Key over his head.
Down A: Swings the Kingdom Key around his feet.
Normal Air A: Swings the Keyblade.
Down Air A: Thrust the Keyblade Downward.
Side Air A: Swings the Keyblade in an X motion.
Up Air A: Throws the Keyblade up a bit, Which spins in midair.
Up Throw: Throws enemy
up in the air and cast Thundaga.
Side Throw: Throws the enemy to the side and cast Blizzardaga.
Down Throw: Slams the Enemy and cast Fireaga.

Up Taunt: Pulls out three cards from KHCOM, sighs, and puts them back.
Side Taunt:Spins the Keyblade, rests it apuon his shoulder, and says "Why Don't you try?"
Down Taunt: Casts Blizzard, Thunder, and Fire.


Can we also make stages based off the characters?


You wanted to do Shanoa, amirite? :>

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 Post subject:
PostPosted: Thu Oct 15, 2009 8:26 pm 
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Joined: Thu Mar 12, 2009 8:35 pm
Posts: 1526
Location: Zapping to the Extreme.
Ryushusupercat wrote:

You wanted to do Shanoa, amirite? :>


No, Sorry.

If you don't mind, I shall make a template for stages now.


STAGE TEMPLATE
BASICS
Name: Name for the stage, knucklehead.
Universe: The game series, EG Mario, LoZ, ect.
Game: The exact game its from.

STAGE
Layout: The area of platforms. It would be best to do this in a paint program.
Hazards: Things that can harm players or chage the course if battle. EG Cannons, Item Spawners, or trampolines.
Decor: Backrounds, style of platforms, things that look cool.
Music: It would be nice to provide links to music.


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 Post subject:
PostPosted: Fri Oct 16, 2009 8:15 am 
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Joined: Mon Jun 01, 2009 4:02 am
Posts: 1755
Location: The Netherlands
Planning on some stages right now, but first I want to do some chars first.

GENERAL INFO

NAME: Isaac
SERIES: Golden Sun
SPECIES: Human/Adept
GENDER: Male
WEIGHT: Normal

MOVESET

B Attacks
B: Gaia Bestows Gaia in front of Isaac. Is quite a wide attack. Can be charged to deal more damage.
Down+B: Cool Stalagmites appear from under ground, surrounding Isaac.
Side+B: Fireball Isaac uses Psynergy to throw fireballs in front of him. Pressing B repeatedly will cause multiple fireballs to be thrown.
Up+B: Carry Two hands appear to carry Isaac for a few seconds.
Final Smash: Summon Can Summon either Judgement, Meteor, Thor or Boreas, who'll attack the stage with their signature move.

A Attacks
A (ground): Sword Slashes with the blade.
A (air): Plasma Isaac swirls around, attacking with Plasma.
Side+A (ground): Move Isaac uses Move to push foes away. Doesn't cause flinching or damage.
Side+A (air): Slash Isaac swings in blade, and focused air comes out, travelling a bit before dissappearing
Up+A (ground) Rock Blast: Isaac trust his hand up, and a rock appears from the ground, "jumping" up a bit before falling into the floor again.
Up+A (air): Prism Isaac trust his hand up again, and prisms appear from his hand. Prisms fall down after being casted, damage anyone underneath Isaac.
Down+A (ground):Whirlwind A whirlwind appears underneath Isaac. Anyone standing near Isaac will trip.
Down+A (air): Heat Wave Isaac slashes down, and a heat wave appears from the tip of it blade.
Smash A: Force Isaac castes force in front of him, knocking again anyone in front. Force travels quite far.
Smash A+Down:Tornado Two tornados swirl around Isaac. Anyone caught in these tornados will be sucked in and thrown out.
Smash A+Up: Rockfall Same as Up+A, but with a bigger rock that can travel up further.
A+Dash:Regular Sword Dash attack
Back Aerial: Douse Isaac turns around and casts Douse. Like Move, it pushes away, but with water.

Additional Info
[*]Isaac grabs using his Psynergy Hand
[*]Isaac can tether recovery using his Psynergy Hand
[*]Whenever Isaac has a hold of someone, his hand will hold the target while Isaac slashes it.

Taunts
Up: Isaac stretches his back a bit
Side: Venus Djinn appears, walks around, then dissappears
Down: Textbubble with a pop flyin' face appears above his head

GENERAL INFO

NAME: Felix
SERIES: Golden Sun
SPECIES: Human/Adept
GENDER: Male
WEIGHT: Normal

MOVESET

B Attacks
B:Ragnarok/Odyssey Felix attacks with psynergy swords. For Ragnarok, you need to wait a sec before it can be used, for Odyssey, you need to charge it up a bit before using it. Odyssey is stronger than Ragnarok, but neither have a big range.
Down+B: Sand Retracts into the ground, then comes out with lots of power. Can also be charged up.
Side+B: Beam Felix shoots small beam, damaging all in front of him.
Up+B: Death Plunge Felix first dashes forward attack with his blade, then jumps up and plunges down with his blade. Anyone being attacked during the forward dash will be caught in the rest of the move.
Final Smash: Summon Summons either Azul, Daedalus, Catastrophe, Charon, or Iris. These summons are severe than Isaac, but have smaller scale attacks, and require you to hit someone before it can be used.

A Attacks
A (ground): Sword Swings Sword
A (air): Flare Felix swirls around, engulfed in flames
Side+A (ground): Move Same as Isaac, but has a bigger hand, and a shorter range foward. (FYI, Isaac's psynergy hand is smaller than in his Assist Trophy)
Side+A (air): Pound Casts a hand who smashes down anyone in front of him
Up+A (ground):BlastTrusts hand up, and a small blast appears from his hand
Up+A (air):Astral Blast Trusts his hand up, and sprays stars out of his hand, travelling upward.
Down+A (ground):Quake Shakes the earth around him, anyone near him will be hurt
Down+A (air): Volcano Slashes Sword down and volcanic blast will appear from the tip.
Smash A: Burst Thrust his hand forward, and a blast appears from his hand.
Smash A+Down: Earthquake Same as Down+A, but more severe and longer ranged.
Smash A+Up: Mad Blast Same as Up+A, but the blast is bigger and more damaging
A+Dash:Regular Dash Attack Slash Move
Back Aerial: Frost Turns around and castes frost.

Additional Info
[*]Felix grabs using his Psynergy Hand
[*]Unlike Isaac, Felix can't tether recovery
[*]Whenever Felix has a hold of someone, his hand will hold the target while Felix slashes it.
[*]Holding the jump button in the air will make Felix cast Hover for a few seconds
[*]Iris only has a 5% chance of appearing, but once she gets summoned, she'll star K.O. everyone on the field, and Felix's entire team will be fully healed.

Taunts
Up: Felix stretches his legs a bit
Side: Mercury Djinn flies around Felix's head
Down: Felix trustes his hand forward, and his hand glows a bit

Hope you like it, and such. :V


Last edited by Petah-Petah on Sun Oct 18, 2009 5:11 am, edited 3 times in total.

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 Post subject:
PostPosted: Sun Oct 18, 2009 4:02 am 
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Joined: Tue Oct 21, 2008 9:42 am
Posts: 6845
Location: satans buttcrack
Petah-Petah wrote:
AWESOME STUFF



Marry Me.

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Last edited by The Idiotic Oracle on Sun Oct 18, 2009 4:02 am, edited 1 time in total.

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