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 Post subject: Re: Quake Live
PostPosted: Mon Apr 15, 2013 5:11 pm 
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Joined: Mon Jul 09, 2012 12:48 pm
Posts: 110
Location: THE GLORIOUS PLANET OF SPUF
Exactly how much is the lightning gun DPS supposed to be? It feels like they're killing me way too quickly with it, even without quad damage.


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 Post subject: Re: Quake Live
PostPosted: Mon Apr 15, 2013 6:10 pm 
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+4 to defense
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Joined: Mon Jan 24, 2011 10:34 am
Posts: 15027
It does 7 per bolt and fires 20 bolts per second, however you'll rarely see over 30% accuracy in pubs.

Liraxus wrote:
I generally don't like these kind of "shoot and jump" games, mostly due to me growing up playing games like Call of Duty and Half-life 2...(Despite HL2 having some glaring Bunny Hopping capabilities), I don't know why, but I just don't think this kind of approach is fun for an FPS. I like games that support teamwork more than just running off and trying to look badass(Despite in TF2 you can do that...with your friends help), and let me tell you that this is coming from someone who loves the HELL out of DooM and DooM 2.(Yes I spell them like that.)

But I will still give this game credit for making Quake Con, I'll have to check when it occurs for when DooM 4 is announced.

If you think Quake has no teamwork you're in for a rude awakening when you play CTF. Also you do realize Team Fortress started out as a Quake mod? I feel like a lot of people think Quake is just a twitch shooter, but as far as I know it's the most tactically demanding FPS. Quake Duels especially are won solely by superior map control, where your aiming and moving skills are just tools to achieve that end.


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 Post subject: Re: Quake Live
PostPosted: Mon Apr 15, 2013 8:19 pm 
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a title saying "CLODS!"
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Joined: Thu Jun 23, 2011 7:58 pm
Posts: 4815
Location: Philadelphia's better neighbor
Yeah, and I 100% hate hate haaate TFC, which is just a source remake. If Quake Live is in any way similar to TFCs broken, unbalanced gameplay, then I'm going donkey and saying no.

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 Post subject: Re: Quake Live
PostPosted: Mon Apr 15, 2013 8:21 pm 
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Joined: Mon Jan 24, 2011 10:34 am
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I haven't played TFC but broken and unbalanced aren't words I'd use to Quake Live, so there's that at least.


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 Post subject: Re: Quake Live
PostPosted: Mon Apr 15, 2013 8:25 pm 
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a title saying "CLODS!"
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Joined: Thu Jun 23, 2011 7:58 pm
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Location: Philadelphia's better neighbor
Actually, I MIGHT just devote a thread to reviewing TFC...

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 Post subject: Re: Quake Live
PostPosted: Wed May 01, 2013 8:30 am 
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Joined: Mon Jan 24, 2011 10:34 am
Posts: 15027
Quake Live is online again after yesterday's maintenance, for anyone as anxious as I was.


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 Post subject: Re: Quake Live
PostPosted: Tue May 14, 2013 9:06 am 
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Joined: Mon Jan 24, 2011 10:34 am
Posts: 15027
I was playing FFA two days ago and everything suddenly clicked, playing the best I've ever played. I was doing things I thought were impossible when I first started playing. But man, I still only got second and third place in my best matches. Someone managed to suspend me with a plasma gun for christsakes. The guy that's so good everyone talks about him even when he's not there also came in the server to woop some booty.

This game man, this game.


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