AWKWARD ZOMBIE

usually not funny
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 Post subject: Re: Carry On
PostPosted: Wed Aug 17, 2011 8:29 pm 
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I like this comic.

Edits are good too.

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 Post subject: Re: Carry On
PostPosted: Thu Aug 18, 2011 10:41 am 
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General wrote:
>Find Corpse
>Dump everything on it
>Carry it

but what if it melted from energy weapons

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 Post subject: Re: Carry On
PostPosted: Thu Aug 18, 2011 11:44 am 
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Boj wrote:
General wrote:
>Find Corpse
>Dump everything on it
>Carry it

but what if it melted from energy weapons


You unmelt it! Are you going to let a game tell you what you can and can't put stuff on? No, you fucking take out your dezapinator and dezap the guy. Or you just punch someone to death.


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 Post subject: Re: Carry On
PostPosted: Thu Aug 18, 2011 12:33 pm 
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oh right, guess i could do that

Edit: (oops double post)
myshoescramp wrote:
if you're on the PC, you can name the corpse. search= console commands.


hey, how do i name a corpse, i just started playing.
I feel like naming someone "old dead geezer"

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 Post subject: Re: Carry On
PostPosted: Thu Aug 18, 2011 3:39 pm 
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She traveled .01 miles in one step.

.01 miles is 53 feet.

Katie is a giant or bad at math.


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 Post subject: Re: Carry On
PostPosted: Thu Aug 18, 2011 3:40 pm 
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she was already almost at 3.99, just one step away.

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 Post subject: Re: Carry On
PostPosted: Thu Aug 18, 2011 3:55 pm 
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Dr_Robotnik wrote:
She traveled .01 miles in one step.

.01 miles is 53 feet.

Katie is a giant or bad at math.


I vote giant.


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 Post subject: Re: Carry On
PostPosted: Thu Aug 18, 2011 5:43 pm 
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Most giants I've read about are bad at math, so I say she's both.

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 Post subject: Re: Carry On
PostPosted: Thu Aug 18, 2011 7:58 pm 
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What do you mean 10 sets of power armor and 18 rocket launchers might be too much???

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 Post subject: Re: Carry On
PostPosted: Thu Aug 18, 2011 9:50 pm 
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Dr_Robotnik wrote:
She traveled .01 miles in one step.

.01 miles is 53 feet.

Katie is a giant or bad at math.

Maybe we didn't see everything.


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 Post subject: Re: Carry On
PostPosted: Thu Aug 18, 2011 10:57 pm 
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scebboaliwiw wrote:
Dr_Robotnik wrote:
She traveled .01 miles in one step.

.01 miles is 53 feet.

Katie is a giant or bad at math.

Maybe we didn't see everything.

I assumed there was half an hour between each of the final frames.

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 Post subject: Re: Carry On
PostPosted: Sat Aug 20, 2011 8:52 am 
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Boj wrote:
oh right, guess i could do that

Edit: (oops double post)
myshoescramp wrote:
if you're on the PC, you can name the corpse. search= console commands.


hey, how do i name a corpse, i just started playing.
I feel like naming someone "old dead geezer"

1) press the ~ key, it's on the top left of your keyboard.
2) click on corpse
3) Type: SetActorFullName "old dead geezer"
4) ENTER

I usually use it to name living people, well, the hostile bandits outside my house anyway. and my horse in Oblivion.


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 Post subject: Re: Carry On
PostPosted: Tue Aug 23, 2011 3:36 pm 
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well THAT didn't work... does this work in Fallout: New Vegas too

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 Post subject: Re: Carry On
PostPosted: Wed Aug 24, 2011 4:12 pm 
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I was glad when gen IV Cockfighting Society games got rid of the inventory cap. I was so pop flyin' I didn't have to sell my awesome items that I never used (protein, carbos, pp up, everstones, nuggets, rare candies I for some reason hoard instead of use, etc.)

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 Post subject: Re: Carry On
PostPosted: Wed Aug 24, 2011 4:17 pm 
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FatOldRobot wrote:
Dr_Robotnik wrote:
She traveled .01 miles in one step.

.01 miles is 53 feet.

Katie is a giant or bad at math.


I vote giant.

No no its like computers showing only up to a certain digit. So it's really 3.9999999999999999999999999999999999999999... mi.

edit: Oops double posted due to the quoting thing sorry.

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