AWKWARD ZOMBIE

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PostPosted: Mon Jan 04, 2010 2:00 pm 
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sugoi ranger
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Katie made an Oblivion comic?

+1000

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PostPosted: Mon Jan 04, 2010 2:01 pm 
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Game Angel wrote:
+1000

+1000 what?

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PostPosted: Mon Jan 04, 2010 2:03 pm 
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sugoi ranger
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Respeck

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PostPosted: Mon Jan 04, 2010 2:20 pm 
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Head of The Brothel wrote:
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I lost pretty daisies hard

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PostPosted: Mon Jan 04, 2010 2:37 pm 
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Oh god Comic made me laugh.

The Edits made me laugh harder.

I missed this routine.

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PostPosted: Mon Jan 04, 2010 5:02 pm 
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Katie Plays oblivion?

I love her now.

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PostPosted: Mon Jan 04, 2010 5:19 pm 
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turns everyone into furries
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Probably Zink's fault.

He's the reason I bought it :colbert:


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PostPosted: Mon Jan 04, 2010 5:22 pm 
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Tatzel "Tatzel Freeman" Freeman
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I had to laugh twice there, once because the comic is funny (duh), and a second time because Katie's char looks exactly like mine.

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PostPosted: Mon Jan 04, 2010 5:32 pm 
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Oblivion, one of the largest singleplayer RPGS to date.

Also, the most BROKEN LEVELING SYSTEM EVER!


Ever read a leveling guide? to have a slim to no chance of beating (as in do more then just the main quest) the game doing anything other than "100% PURE MAGE/ROGUE/WARRIOR" on average difficulty. To have decent chance you have to rush to aquire a summon spell, select major skills that you DON'T use at all, and let self summoned skeletons beat you up for 6 hours in the dark basement of a random buildng.

They put a "slider" for there difficulty for a reason. They knew the leveling system can leave you underpowered, so you can tweak the enemies to feel "hard enogh" regardless.

Thank God in Fallout they mostly fixed the system.



COMIC!
Only thing Alchemy was good for was fooling venders that that cheese wheel is a poition, and you can sell it for more cheddar.

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PostPosted: Mon Jan 04, 2010 5:34 pm 
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Tatzel "Tatzel Freeman" Freeman
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SharpEdge wrote:
Only thing Alchemy was good for was fooling venders that that cheese wheel is a poition, and you can sell it for more cheddar.

Unintentional pun is funneh

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PostPosted: Mon Jan 04, 2010 5:35 pm 
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I played as a rogue/mage on my first playthrough.


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PostPosted: Mon Jan 04, 2010 5:36 pm 
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Tatzel wrote:
SharpEdge wrote:
Only thing Alchemy was good for was fooling venders that that cheese wheel is a poition, and you can sell it for more cheddar.

Unintentional pun is funneh


Truly, the forum gods smile upon me.

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PostPosted: Mon Jan 04, 2010 6:35 pm 
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Love the Oblivion comic, easily one of my favorite games. I have logged at least 400 hours on that game.

SharpEdge wrote:
Oblivion, one of the largest singleplayer RPGS to date.

Also, the most BROKEN LEVELING SYSTEM EVER!


Ever read a leveling guide? to have a slim to no chance of beating (as in do more then just the main quest) the game doing anything other than "100% PURE MAGE/ROGUE/WARRIOR" on average difficulty. To have decent chance you have to rush to aquire a summon spell, select major skills that you DON'T use at all, and let self summoned skeletons beat you up for 6 hours in the dark basement of a random buildng.

They put a "slider" for there difficulty for a reason. They knew the leveling system can leave you underpowered, so you can tweak the enemies to feel "hard enogh" regardless.

Thank God in Fallout they mostly fixed the system.



COMIC!
Only thing Alchemy was good for was fooling venders that that cheese wheel is a poition, and you can sell it for more cheddar.


I dabbled in a bit of everything, pretty much anything I thought was cool. But really the game isn't all that difficult. I actually found it rather easy overall, especially later. I ended up increasing the difficulty to like 75% to make it a challenge, though it was 'hard' because each kill took like 15 minutes of whacking him over the head or whatever.

The leveling system was pretty stupid though. One of my main problems with it being that it relied almost solely on the amount of times you did something instead of the power of what you did. Casting a 1 damage fireball gave you as much experience as casting a 100 damage fireball. Which leads to standing around letting skeletons hit you etc.

Enemies also level with you, so by the time I got to the main quest (generally after I completed much of everything else) I always saw the same high level guys.

Best part about the game is definitely the proletariats. It makes me pop flyin' to see what they've done to improve the game, most notably FCOM and the proletariats it brings together. It brings together 4 or so separate proletariats that contribute a huge amount to improving the game, quantity and quality-wise.


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PostPosted: Mon Jan 04, 2010 6:44 pm 
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I was going to make a post pointing out how, technically, since alchemy in Oblivion requires a pestle and mortar, that guy wouldn't just be shoving the cheese together, but then I realized that's still more or less the same thing since it is still "CHEESE PLUS CHEESE EQUALS RESIST FIRE"

So I guess this post is totally pointless.

Huh.


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PostPosted: Mon Jan 04, 2010 6:47 pm 
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Mashed up cheese = resist fire

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