Rusty wrote:
The post was mainly so I could yell at you guys for whining about people with one post. I've seen it in other threads that I've lurked before on here, and it's annoying how you guys whine about it. (Oh look, I've got a second post now! ;D)
Fair point, I can see how that would be annoying.
Rusty wrote:
WoW is just like any other online game, there's nothing to differentiate it from any other. Hell, theres even a free MMO, 4Story, which is just like WoW, and that's just as bad. MMOs often have no story, besides small tidbits of background story, and whatever you learn through quests.
Saying WoW is just like any other online game with no differentiations is like saying there's no differenece between Starcraft and Sins of a Solar Empire. There's bound to be differences, even if you don't register them as substantial.
Rusty wrote:
MMOs have no end, they will always go on and on until the company finally stops updating the game, after the players finally leave for something better, come some 20 years probably.
So what? Team Fortress 2 has no end. Is it a bad game because of it?
Rusty wrote:
Grind...who needs it? I hate grinding in anything and everything. If I ever were to play WoW again, it would be a private server, but that's my own fault.
So you dislike grinding? That make WoW a bad game? Game you dislike =/= bad game.
Rusty wrote:
I'm also not keen on the level cap. 70? That's awful low for an MMO, no matter how hard it is to get to that level. That too, the difficulty and time WoW consumes, just to get to such a level, it's not worth it.
I think somebody pointed this out, but it's 80 now, not 70 (not that it's a huge difference.) Again, I don't see that it's a bad game becaue I can't get to a nice even lvel like 100. From the MMO's I've played in the past (Planetside, City of Villains, WoW, EQII, Phantasy Star Universe, Maple Story and Star Wars Galaxies) 80 actually seems like a pretty fair cap.
Rusty wrote:
I honestly can't think of anything, as I only played for a couple hours. There was nothing about the game that made it worth playing.
And you can't just go and say "it get's better", or something. A game, just like a book, needs to hook you in from the beginning.
As I said, I have no pool of knowledge to use, but these are just some reasons, that you probably find minuscule, for my believing WoW to suck.
A more accurate statement would be "I don't find the game entertaining." Rather than "...nothing about the game made it worth playing." Game and books are two extremely different mediums and there is nothing to gain from comparing the two. WoW doesn't get better, you just get larger slices. Yes, I do believe these reasons to be miniscule, but as you said, you didn't play the game very much.
Rusty wrote:
Also, if you want a list of online games, so as not to be vague, I suppose it would only be fair if I listed games I've played.
I also have to mention, most "online games" I play are Free to Play MMOs.
MapleStory, Mabinogi, Trickster Online, 4Story, Final Fantasy XI, WoW, RuneScape, S4League, GUNZ, Ragnarok Online, Granado Espada, Atlantica Online, 2Moons, Cabal Online, FlyFF, Rappelz, Combat Arms, Audition, MegaTen...
I meant a few examples of "Retro console games". I don't really know what the term refers to these days.
Rusty wrote:
There are probably a ton more. If you notice, only 2 of those are actually pay to play. Even so, what differentiates these games from each other? Well, besides the types (RPG, FPS, etc.), is the unique features of the game. Atlantica Online, you control a band of mercenaries, up to 9 characters, and can party with other players up to a party of 3, for a total of 27 characters in battle. That's truly amazing. Granado Espada (Sword of the New World), you control three characters at once, and the game has fighting styles per character, according to what they can equip, and so on.
I could make the claim (from that information) that those to games are basically the same. Atlantica Online you're controlling a bunch of dudes pew pewing other dudes. Granado Espada you're controlling a bunch of dudes pew pewing other dudes with... different fighting styles.
Rusty wrote:
Mabinogi, a game with so many paths to wonder, opposed to just combat and grind, or dominating the markets.
You didn't provide any information here, so I had to look it up myself. It has some unique features (from what I can tell, not having played the game) but is that such a great thing? It says that your character ages one year every seven days, and that at level 25 (I recall you saying level 80 was too low?) your character goes through a rebirth where you can reset their level, apperance etc. That's fantastic, but if I leave WoW alone for, say, a month on holiday, I'm not going to come back and be unable to get any "ability points" because my guy's too fucking old.
I'm reading here about "Life Skills", which sounds interesting.
Wikipedia wrote:
There is a wide range of Life skills which give the player the chance to experience a different side of the “fantasy life”. Players can perform tasks such as tending to the wheat and potato fields, making flour, gathering wool from sheep and eggs from hens..
So, killing stuff in WoW is repeditive, but tending the potato fields is fucking riveting?
Apparently it has a lot of plot, which is fantastic, if you're playing the game for it's rich and diverse story. See, I play single player games for good story, because I know MMO's don't generally have good plot lines; and that's fine. They don't need to have much of a story, because it doesn't overly affect the core process of what you're doing to a signifigant degree.
Rusty wrote:
I could try to list things about each game...and when it comes to WoW...what does WoW have? Nothing. It's just a stereotypical RPG. There is nothing unique or fancy about it.
It's not trying to be anything other than a stereo-typical RPG. There is not a lot that is unique about it comapred to other mainstream MMO's. Why is this a problem? A lot of those MMO's probably have WoW to thank for giving the genre a good kick up the booty (to western audiences, that is. As I understand it, there's been a fucktonne of mmo's over in crazy asia land for over 9000 years.)
Rusty wrote:
WoW sucks. And just so you know, that's my opinion. If you don't think WoW sucks, OK. You don't have to get butthurt though, and start naming what I say bigotry and demeaning my post, when I only said WoW sucks. The post wasn't even about WoW sucking, and you chose that most irrelevant piece of information to reply to. Really. :/
I didn't say you were a close-minded bigot because you dislike WoW, I did that because you said it was a bad game for no particular reason. Yeah, I guess the post wasn't about WoW sucking, or even this topic, but this is an interesting discussion. Although, if it's the most irrelevant piece of information, why post it in the first place?