Zweihammer wrote:
I wouldn't say it was based on RPG's in general. It's more like all the strategy RPG's like Fire Emblem, Shining Force, and Final Fantasy Tactics that practically require the healers to heal every daisies thing to effectively level up. Even having them clean up wounded enemies can backfire, especially in the case of Shining Force.
It's like grinding EXP, and just as boring, time consuming, and mindlessly repetitive as any other type of farming/grinding.
It seemed weird to me that she thought that only people who play Fire Emblem would get it, yet I've never played Fire Emblem and got the joke by the second panel.
I can't remember which RPG it was, but I remember playing one that you had to grind each skill, and the healing took the longest. Could it have been an Elder Scrolls game?