The last Not-GameDa RulezOkay, just a plain and simple Vanilla mafia game. I'd like some ~15 people to register for playing to start at least.
Roles (occurance in game and amount to be determined after registration is closed):
Town side:Villager: Regular villager, will be innocent if investigated, has a vote during the day, no night actions
Miller: Regular villager, will look guilty if investigated, has a vote during the day, no night actions
Cop: Can visit and investigate a person at night, will receive a report if they are innocent or not
Doc: Can visit a person at night, that person can not be killed that night. Cannot visit himself.
Watcher: Can visit a person at night, finds out who visited that person.
Gunsmith: Makes guns at night to give to people. Guns can be shot at day with 50% chance of the shooter being revealed.
The town wins if there's no Mafia and Cult left.Mafia Side:Vanilla Mafia: Regular mafia, will be guilty if investigated, takes part in night vote for kill, no other actions.
Godfather: Mafia boss, will be innocent if investigated, takes part in night vote to kill, decides who visits the victim. The visitor will be shown as visitor to watcher if he watches. If the victim has a gun at night, there's a 25% chance that the victim uses the gun to kill the visitor. If the Godfather dies, the rest of the mafia must vote one of their own to take his place. Any other power role that takes the Godfather's place will lose their original ability of course.
Hooker: Can show someone a good time for a night. So good in fact, that they forget what they were going to do that night and not do it.
Forger: Makes perfect fake guns to give to people at night. If used, have a 50% chance of doing shit fuck all and 50% of killing the shooter.
The Mafia wins if they outnumber Town and Cult.
3rd Party(only if there's a lot, and I mean a lot of people playing):Cult Leader: Starts alone. If he dies, 75% chance each for every one of his followers to die. If at least one cultist survives, one gets voted to be new leader. Chooses who visits the one who is about to be converted that night. When investigated, comes out as innocent.
Cultist: Holding a vote each night with Cult Leader to convert someone that night. Cannot convert mafia and will die if trying to. A converted person will lose their old abilities if they had any. When investigated, are guilty.
The cult wins if they outnumber town and the Mafia is dead. Gunsmith has to be dead or converted and no guns in possession of town. Entrees:
GOD - yours truly
1 - Lotharu
2 - Need Runes #4, Vanilla Mafia, taken out to lunch
3 - Granny Benson, Cultist, Shot.
4 - Crisp, Vanlila Mafia, shot through the heart, but who's to blame?
5 - Tammerath, doc, exorcised.
6 - Guyperson
7 - Angelic
8 - Noff, villager, killed horribly
9 - E-Goat
10 - Fuzznut, Gunsmith, assimilated.
11 - Old Supaaku (this is a stealth mission), Godfather #1, shot.
12 - Chopstix, Godfather #2, red riding hooded
13 - Kamak, Cultist, choked on his robe.
14 - Dedivax
15 - Turbro
16 - Ungeheuer, Cultist, attacked with pitchforks and torches.
17 - SaintCrazy, Miller, milled I mean, killed.
Roles:11/5/1 game
Town
5 villagers
2 Millers
1 cop
1 Doc
1 Watcher
1 Gunsmith
Mafia
1 Godfather
2 Vanilla
1 Hooker
1 Forger
Cult
1 Cult Leader