Ages ago, the land was ravaged by the wars of many godlike beings called the Eternal. These beings had complete control over time, space, and the elements and were very capable of massive destruction. However, through the sheer force of Temporos, the god of Time, they were locked up in a state away from time itself. The world was still scarred, and once the sentient races started appearing there was nothing to be done. Nobody knows the origins of these races, just that they are very crafty and adaptive. Soon their civilizations grew to large proportions, and Temporos took to observing their progress. However, as his focus was not on keeping the Eternal at bay, some of their power started leaking out of the time warp and was influencing many of the races, imbuing them with strange powers and gifts. These special beings are called Eterni in recognition of their powers, but many of the races have given them different names.
Eterni hold the power of potential; their full powers are not realized until they realize it themselves. However, once they realize their true potential, they can ascend to become a full Eternal with complete control over their given power. Eternal aren't inherently evil, but the lure of such power is easily corrupting and as such many Eternal have given themselves over to more unholy designations; these are called Umbra Eterna, but many simplify it to Shadow. It is the Umbra Eterna who threaten the land now, and the Eterni and Eternal alone cannot stop them. Heroes of the races must also stand up against this menace, but it will not go down easily.
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Alright guys, here it is. The AZ Roleplay. Let me lay down some ground rules for characters real quick:
[1] No overpowered characters; They can be powerful without being overpowered. Use common sense.
- Exceptions can apply, but you'll have to discuss it with me first.
[2] That's really it. I don't care if your character is a half-wolf tentacle monster, but don't expect anyone to interact with you positively in-character (or out-of-character) if you do.
- That said, be reasonable about it. How do you expect to contribute to the roleplay if your character can't interact meaningfully with anyone?
[3] Don't make a character unless you intend for it to be serious. You can seriously play a joke character (Like Boxcar Joe the Magic Hobo) , but don't make characters for the sake of sabotaging the RP. This includes blatantly idiotic characters like what you would see in the "Dumb dA screencaps" thread.
[4] If you're making an Eterni character, then their powers go under either the "Personality" or "Background" sections, but you can also mention them in the "Weapons" section if it's a combat-oriented ability or could be used as such.
PM me this basic profile and I'll make a Google Doc of each profile for quick reference:
Quote:
Name: (Name your character)
Age: (Duh)
Race: (Go wild, but refer to rule 2*; you will prefix your race with "Eterni/Eternal/Umbra" if applicable)
Occupation: (Equivalent of class)
Alignment: (You can use the D&D spectrum of alignments or just put "Good")
Appearance: (Can be text description or linked picture; doesn't have to be an original picture, but for the sake of continuity don't use photos unless it really captures your character. Also list main weapons and other equipment here.)
Personality: (How do they act? What are their quirks? Strengths? Weaknesses? It all goes here)
History: (Your character's life story, please keep it concise; nobody wants to read 5+ paragraphs of background)
Weapons: (What your character uses to fight. Unarmed is also acceptable)
Username: (Your forum username, so people know who you are!)
Also, try to keep completely Out of Character posts to a minimum. You're allowed an OOC space under your main post for comments and such you have, but stay away from entirely OOC posts.
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Land of Cavarel