AWKWARD ZOMBIE

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PostPosted: Sat Aug 23, 2008 9:44 am 
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scebboaliwiw wrote:
Bowen wrote:
I don't remember Seahats because it must've been like...5 years since I've played WW. Ho ho! :awesome:

One of my favorite things about WW is that enemies can hit enemies.

Who ever decided to leave friendly fire off in that game is a genius :eng101:

I think they actually pointed that out in an advertisement.


The Seahat part or the Friendly Fire off thing w/ enemies :?:

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PostPosted: Sat Aug 23, 2008 10:41 am 
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Bowen wrote:
scebboaliwiw wrote:
Bowen wrote:
I don't remember Seahats because it must've been like...5 years since I've played WW. Ho ho! :awesome:

One of my favorite things about WW is that enemies can hit enemies.

Who ever decided to leave friendly fire off in that game is a genius :eng101:

I think they actually pointed that out in an advertisement.


The Seahat part or the Friendly Fire off thing w/ enemies :?:

Friendly fire.


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PostPosted: Sat Aug 23, 2008 11:19 am 
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scebboaliwiw wrote:
Bowen wrote:
scebboaliwiw wrote:
Bowen wrote:
I don't remember Seahats because it must've been like...5 years since I've played WW. Ho ho! :awesome:

One of my favorite things about WW is that enemies can hit enemies.

Who ever decided to turn friendly fire on in that game is a genius :eng101:

I think they actually pointed that out in an advertisement.


The Seahat part or the Friendly Fire on thing w/ enemies :?:

Friendly fire.


OH WAI I messed up :psyduck:

FIX'D. What was I thinking. :pseudo:

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Last edited by Bowen on Sat Aug 23, 2008 11:19 am, edited 1 time in total.

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PostPosted: Sat Aug 23, 2008 3:31 pm 
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Also don't forget that enemies can carry other enemies' weapons. :awesome:

Of course, she made a drawing about it but I'm too lazy to go find it. :D

Only hard part in WW was sneaking through Moblins in the Forsaken Fortress first time around. They always start sliding towards my barrel when they go down a patrol path, no matter where I am. And then OH GOD THE RATS

Oh well, Forsaken Fortress talk yielded a page get. :awesome:

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Last edited by Darkly Nightman on Sat Aug 23, 2008 3:31 pm, edited 1 time in total.

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PostPosted: Sat Aug 23, 2008 3:38 pm 
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Darkly Nightman wrote:
Also don't forget that enemies can carry other enemies' weapons. :awesome:

Of course, she made a drawing about it but I'm too lazy to go find it. :D

Only hard part in WW was sneaking through Moblins in the Forsaken Fortress first time around. They always start sliding towards my barrel when they go down a patrol path, no matter where I am. And then OH GOD THE RATS

Oh well, Forsaken Fortress talk yielded a page get. :awesome:


Darknuts' wielding miniblin machetes much make me lol. :awesome:

Never liked that part either. I'm not great in espionage or something, so yeah. It's weird that even without the weapons, you could still avoid them, but no, the game forces you to surrender.

Miniblins wielding darknuts' blades make me lol too.

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PostPosted: Sat Aug 23, 2008 4:57 pm 
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Bowen wrote:
Darkly Nightman wrote:
Also don't forget that enemies can carry other enemies' weapons. :awesome:

Of course, she made a drawing about it but I'm too lazy to go find it. :D

Only hard part in WW was sneaking through Moblins in the Forsaken Fortress first time around. They always start sliding towards my barrel when they go down a patrol path, no matter where I am. And then OH GOD THE RATS

Oh well, Forsaken Fortress talk yielded a page get. :awesome:


Darknuts' wielding miniblin machetes much make me lol. :awesome:

Never liked that part either. I'm not great in espionage or something, so yeah. It's weird that even without the weapons, you could still avoid them, but no, the game forces you to surrender.

Miniblins wielding darknuts' blades make me lol too.


I do believe you're talking about this:
Image
Took me a while to get a Moblin to pick up a Darknut blade in the game, but it was worth it.

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Last edited by Yeili on Sat Aug 23, 2008 5:01 pm, edited 1 time in total.

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PostPosted: Sat Aug 23, 2008 5:12 pm 
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Yeili wrote:
Bowen wrote:
Darkly Nightman wrote:
Also don't forget that enemies can carry other enemies' weapons. :awesome:

Of course, she made a drawing about it but I'm too lazy to go find it. :D

Only hard part in WW was sneaking through Moblins in the Forsaken Fortress first time around. They always start sliding towards my barrel when they go down a patrol path, no matter where I am. And then OH GOD THE RATS

Oh well, Forsaken Fortress talk yielded a page get. :awesome:


Darknuts' wielding miniblin machetes much make me lol. :awesome:

Never liked that part either. I'm not great in espionage or something, so yeah. It's weird that even without the weapons, you could still avoid them, but no, the game forces you to surrender.

Miniblins wielding darknuts' blades make me lol too.


I do believe you're talking about this:
Image
Took me a while to get a Moblin to pick up a Darknut blade in the game, but it was worth it.


Mhm, that's the drawing. I remembered that when viewing through her past things back when I first knew about Katie. And her comics.

I have no idea where I got a miniblin to get a machete, but it's easy to have a darknut wield a machete on shark's island. :eng101:

There was one animation where it was Katie's work but I didn't know. Something with a bag of pukealopsic and a dinosaur going rampartos. :psyduck:

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Last edited by Bowen on Sat Aug 23, 2008 5:16 pm, edited 3 times in total.

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PostPosted: Sat Aug 23, 2008 6:16 pm 
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Oh, you mean this? :awesome: Yay for getting off my lazy duff.

Also, who else hates the Cyclopes in the Zelda games?

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PostPosted: Sun Aug 24, 2008 2:57 am 
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Darkly Nightman wrote:
Oh, you mean this? :awesome: Yay for getting off my lazy duff.

Also, who else hates the Cyclopes in the Zelda games?

They get arrows to the eye don't they? That stuff must be painful, feel some sympathy for them, then kill them.


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PostPosted: Sun Aug 24, 2008 2:17 pm 
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Darkly Nightman wrote:
Oh, you mean this? :awesome: Yay for getting off my lazy duff.

Also, who else hates the Cyclopes in the Zelda games?


Yep. That's the one :)

Cyclopes are easy, just arrowing them in the eyes do it. But I don't necessarily hate them.

Does anyone remember those little devil w/ ptichfork enemies in WW? It was scary when you walk up the Outset Island mountain at night. You hear them, but there nowhere to be seen, until the randomly attack you :shock: Of course, I get over things.

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PostPosted: Sun Aug 24, 2008 3:03 pm 
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Bowen wrote:
Does anyone remember those little devil w/ ptichfork enemies in WW? It was scary when you walk up the Outset Island mountain at night. You hear them, but there nowhere to be seen, until the randomly attack you :shock: Of course, I get over things.

You mean Miniblins, the ones that attcked in groups of at least 20? Yeah, I never really had a problem with them...


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PostPosted: Sun Aug 24, 2008 3:12 pm 
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Guess that makes me the only guy that ish afraid (or was, maybe) of random things and enemies popping out without warning just to raid your kittens and rupees. :psyduck:

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Last edited by Bowen on Sun Aug 24, 2008 3:14 pm, edited 1 time in total.

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PostPosted: Sun Aug 24, 2008 4:15 pm 
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Actually, those Miniblins creeped the shit outta me, too.

Every time I get to the Forsaken Fortress second time, I'm like "OHSHIT OHSHIT GOTTA GET AWAY FROM THESE THINGS TO SAVE ARYLL OH GOD THEY'RE GONNA KNOCK ME DOWN AAAAAAAAAAGH"

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PostPosted: Sun Aug 24, 2008 4:53 pm 
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They also scared me.
Legend of zelda is just plain scary.


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PostPosted: Sun Aug 24, 2008 7:03 pm 
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Yesterday, I played the Snowhead Temple from Majora's Mask completely without strategy guide for the first time. Way harder than the Water Temple from OoT. Especially if you try to get all the fairies.

And the worst temple for me from TP had to be the Arbiter's Grounds. I just freaked out when all those bugs crawled all over me. And it gave me a totally pointless item. Bad temple. Bad.

Also, I beat Majora's Wrath with just my sword and sheild. =D

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