Ah, I see. You follow him to the guardhouse where he places it into the "confiscated items chest", where normally prisoners deadly stuff is taken off and put in. Your hide check was near perfect and your move silent only succeeded on the grounds that you have a higher bonus than he does listen. The chest itself has no lock, not like the guys in their cells are gonna take anything, and not like you wouldn't crack it even if it were. You take the Ring of No Visibility, which I have renamed since it's been revealed what it does. He then went off to collect his fellows who ran off.
Blanche, I could have sworn there was an alchemy skill, but I don't see one so I'll just go with concentration for heavy thinking, for now anyway. The orange liquid is an irritating chemical, and the nat20 on the deep crimson vial reveals that it is Super Alchemist's Fire, a 4d6 equivalent of alchemist's fire. And because that doesn't really seem impressive for a nat20, you also learn the recipe should you ever try making more. They had no labels either.
"Sure, I may as well let you identify them for me." Since this part is pretty open and shut, with no one wearing lead armor or anything like that, it goes over successfully, and you bring the results back. "Intriguing. Very well, let us now watch the duel before we finish up the auction." He pokes his head out of the curtains to watch.
If it's not rock paper scissors then what is it? Wait (searching) ah, okay, I see. Hmm, does he know whether it is that kind of roshambo or not (18) surprisingly enough, yes. Are you wearing the boots for this duel? Also, he decides to go first. No attack roll since guarding is inmentlegenly, and I suppose this kind of kick is guaranteed to crit, but I rolled anyway to see if I'd get a nat20, and I did not, so no permanent damage to you yet. He deals 7 damage, and I don't know whether it should be lethal or nonlethal in this case.
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AwkwardSkeleton wrote: This is just crying out to be a signature.
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