AWKWARD ZOMBIE

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 Post subject: Re: RP: End of the One
PostPosted: Wed Oct 19, 2011 11:25 pm 
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Rolled a 17

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 Post subject: Re: RP: End of the One
PostPosted: Wed Oct 19, 2011 11:33 pm 
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Summoning up as much will as you can muster, you force the fear from your mind and immediately pick up speed. Within seconds you can see the end of the hall!

But as you get closer, you can also see the stone door is closed. A quick glance behind tells you the darkness continues to give chase.

You reach the closed door in the next moment and begin to hurriedly search for some sort of opening mechanism. But you can't find anything, and resolve to turn around and face your doom. One by one the torches go out and the darkness rushes for you. Five torch pairs remaining. Four. Three. Two. One...

The darkness stops at the last pair, a solid wall of black the torch's light can't penetrate. On closer examination, it seems almost liquid. It also doesn't look like it's coming any closer, but that could just be a ruse.

What do you do?

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 Post subject: Re: RP: End of the One
PostPosted: Wed Oct 19, 2011 11:35 pm 
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Poke it.

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 Post subject: Re: RP: End of the One
PostPosted: Wed Oct 19, 2011 11:38 pm 
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The instant you touch the darkness you are sucked in like a morsel of meat. A few moments later the torches reignite and you are nowhere to be seen.

You have lost.

It is Exeres's turn.

You stand in a cold, empty stone room, barely the size of a walk-in closet. There are no openings anywhere, and the only feature of note is the message carved into one of the walls, blazing with white light that cuts through the darkness.

"You are the One. The One of many. Long or short, your life is at an end. If you seek to live on, if you wish to see the life after, or if you desire to rest eternal, defeat the trials set before you.

You are the One. The One of many. What means will be left to you."

The carving shudders and retreats into the ceiling, revealing a long passage with torches set into the walls. The end of the passage is hidden in darkness. The first choice is to be made. Step forward? Or stay back?

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 Post subject: Re: RP: End of the One
PostPosted: Wed Oct 19, 2011 11:45 pm 
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I'll cite your sources
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Just going to say that for the first few posts of any person's turn, they'll go by in seconds since you're just copying and pasting. After Bacon, the only entertainment has really come from how other people react to things.


Exeres

be goddamn crazy.

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Lordy wrote:
i also fear you
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 Post subject: Re: RP: End of the One
PostPosted: Wed Oct 19, 2011 11:50 pm 
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I was honestly not expecting the hallway to be accumulating this kind of body count. It's pretty hilarious.

And yeah, I'm copy-pasting the beginning for now because no one's been able to successfully clear the hallway yet. That'll change as the game gets underway. Blitz got close, then he poked the darkness and earned a special DM comment next to his death in the Tally as well as what is currently the stupidest move done in any of the three games. Prior to this it was someone putting out the torch at the start themselves.

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 Post subject: Re: RP: End of the One
PostPosted: Wed Oct 19, 2011 11:58 pm 
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Madican wrote:
((Feel free to make a new character if you like, just don't delete the old one. Keeping a Death Tally in the first post. Also, you lasted the longest out of three simultaneous sessions on other boards.))

HAHA. TAKE THAT, LESSER FORUM MEMBERS.

Also can I submit my new character anytime, or should I wait for everyone to die?

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 Post subject: Re: RP: End of the One
PostPosted: Wed Oct 19, 2011 11:59 pm 
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Any time. You can also comment on other people's actions if you like. That's why I ask for people to bold posts if it's their turn.

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 Post subject: Re: RP: End of the One
PostPosted: Thu Oct 20, 2011 12:06 am 
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What can I say? I'm the curious sort.

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 Post subject: Re: RP: End of the One
PostPosted: Thu Oct 20, 2011 12:12 am 
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+4 to defense
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Okay, character sheet time, this looks like fun.

>Cynical Bio-Engineer
>Physical: 5
>Mental: 15
>Spiritual: 0


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 Post subject: Re: RP: End of the One
PostPosted: Thu Oct 20, 2011 12:13 am 
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It devoured several other people already. What exactly did you think was going to happen from doing the equivalent of sticking your hand in its mouth?

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 Post subject: Re: RP: End of the One
PostPosted: Thu Oct 20, 2011 12:16 am 
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Poking strange things is generally a bad idea. Also new character sheet:

Professor
Physical: 2
Mental: 13
Spiritual: 5

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[5:06:23 PM] Yeili: this is kind of cool, i've beaten a murderer in mario party.

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 Post subject: Re: RP: End of the One
PostPosted: Thu Oct 20, 2011 12:18 am 
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What if all it wanted was a little love? And I wanted to see if it was physical in any sense of the word, not just a hallucination or something like that.

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 Post subject: Re: RP: End of the One
PostPosted: Thu Oct 20, 2011 10:53 am 
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Madican wrote:
someone putting out the torch at the start themselves.


:shakefist: THAT WAS MY PLAN FOR MY TURN!

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 Post subject: Re: RP: End of the One
PostPosted: Thu Oct 20, 2011 12:06 pm 
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patrolling the mojave almost makes you wish for a nuclear winter
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I'll make one.

Mercenary.

Physical: 13
Mental: 6
Spiritual: 1


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