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 Post subject: Re: Mocha Mafia - DAY 1
PostPosted: Sat Jan 19, 2013 2:02 pm 
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Location: Plains of Gorgoroth, Mordor
I'll toss my vote onto the No Lynch bandwagon. No sense in giving the mafia a chance at a two-for-one

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 Post subject: Re: Mocha Mafia - DAY 1
PostPosted: Sat Jan 19, 2013 2:23 pm 
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Location: Himawari will never give up, never hide, never be defeated, never accept evil
I'm sorry, No, but you're the most suspicious one
NO LYNCH

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 Post subject: Everybody hates lunch!
PostPosted: Sat Jan 19, 2013 2:39 pm 
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BAPHOMET
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With 15 people alive, you need 8 votes to lynch.
Votes:
Crisp: No Lynch
D-vid: No Lynch
Cori: No Lynch
Tammerath: No Lynch
Guyperson: No Lynch

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 Post subject: Re: Mocha Mafia - DAY 1
PostPosted: Sat Jan 19, 2013 2:44 pm 
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Location: Land of Beer and Sausage
I don't really want to no lynch, because, well, it doesn't help us. Nothing happens, mafia kills another one, repeat with just as much information as before unless an investigative role nudges us somewhere.
The problem is, if someone proposes a random lynch and the poor sap turns out to be town then the one who started it is the next in line for lynching, innocent or not.

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 Post subject: Re: Mocha Mafia - DAY 1
PostPosted: Sat Jan 19, 2013 3:13 pm 
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Master of Seduction
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No lynch always happens this way, all we can hope is that the extra time gives the investigative roles more ammo to work with.
No lunch, I'm not very hungry.

Also egoat, the assistant things are gone from the OP. I have no idea what the assistant investigator does/did.

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 Post subject: Re: Mocha Mafia - DAY 1
PostPosted: Sat Jan 19, 2013 3:23 pm 
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jackie chan jackie chan jackie chan jackie chan jackie chan
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Basically, if the current inspector died and the assistant was still alive, the assistant would take over as the new inspector.
Loth was like a backup in case of emergency and now he's gone, so if we lose the inspector we won't have any more investigation roles.

I don't remember if the doctor player had an assistant in this game or not.

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 Post subject: Re: Mocha Mafia - DAY 1
PostPosted: Sat Jan 19, 2013 5:24 pm 
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Location: Tyler School of Art
No reason to lynch anybody at this point, so no lynch.


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 Post subject: Re: Mocha Mafia - DAY 1
PostPosted: Sat Jan 19, 2013 5:30 pm 
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The Real Ghost Blues
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Location: in a world of pure imagination
Egoat didn't mention an assistant doctor when he posted the roles on page 2, so I guess we don't have one.

And yeah unless somebody has reason to be suspicious of someone based on their posts alone, my vote goes No Lynch today.

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 Post subject: Re: Mocha Mafia - DAY 1
PostPosted: Sat Jan 19, 2013 6:15 pm 
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Joined: Thu Apr 17, 2008 4:58 pm
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Location: Austria
No Lynch for now.

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 Post subject: Re: Mocha Mafia - DAY 1
PostPosted: Sat Jan 19, 2013 6:27 pm 
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BAPHOMET
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Cori wrote:
Basically, if the current inspector died and the assistant was still alive, the assistant would take over as the new inspector.
Loth was like a backup in case of emergency and now he's gone, so if we lose the inspector we won't have any more investigation roles.

I don't remember if the doctor player had an assistant in this game or not.

In addition, the assistant inspector has/had a sidechat with the chief inspector. They were previously able to discuss the game with each other and decide who to investigate together and such. With Lotharu dead, the purpose of that chat is defeated. Oh well!

We don't have an assistant doctor in this game. It was sort of a silly role anyway!

Votes:
Crisp: No Lynch
D-vid: No Lynch
Cori: No Lynch
Tammerath: No Lynch
Guyperson: No Lynch
TurboPunz: No Lynch
Alec: No Lynch
SaintCrazy: No Lynch
Ungeheuer: No Lynch

Night 2

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 Post subject: Mocha Mafia - DAY 2
PostPosted: Sun Jan 20, 2013 2:55 pm 
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BAPHOMET
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Day 2

Supaaku, the Investigator, simply knew too much!
...He's dead!

With 14 alive, it takes 8 to lynch.
Votes:

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 Post subject: Re: Mocha Mafia - DAY 2
PostPosted: Sun Jan 20, 2013 2:56 pm 
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Location: Land of Beer and Sausage
Well shit.

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 Post subject: Re: Mocha Mafia - DAY 2
PostPosted: Sun Jan 20, 2013 2:58 pm 
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Master of Seduction
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All the jokes about how screwed we are now don't accurately convey how screwed we are.
Our only hope is that we get really, really lucky with lynchings.

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 Post subject: Re: Mocha Mafia - DAY 2
PostPosted: Sun Jan 20, 2013 3:01 pm 
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Dances-With-Bots
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Sorry I didn't post yesterday. busybusybusy

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 Post subject: Re: Mocha Mafia - DAY 2
PostPosted: Sun Jan 20, 2013 3:03 pm 
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jackie chan jackie chan jackie chan jackie chan jackie chan
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Joined: Tue Jul 28, 2009 1:45 pm
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Location: hella
Are you SERIOUS.

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