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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Tue Dec 02, 2014 6:06 pm 
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YCobb wrote:
Alright, so. Here's my theory so far. Now that Barabba has all but confirmed my innocence, I feel safe enough saying that I'm not poisoned. I was visited by /u000 last night, as Reyo said, but Granny Benson also visited me and since he's the jailer I was protected.

Putting this together with what Reyo was able to tell us before he died, Cori was visited on Night 1 by:
-Barabba (First Mate/Investigator)
-Granny Benson (jailer)
-Marcato

So what was Marcato doing there? Correct me if I'm wrong, but I believe the only remaining roles that can visit people are Seductress and Mutineer. Since Benson says he was seduced that night, I propose that Marcato is the mutineer. We could suspect Benson of something shady here, but his name will be demonstrably cleared when the poison doesn't kill me tomorrow.

Any counterarguments, Marcato?


A mutineer, says you? Hmm..... To be sure, your logic has merit, says I. But I wonder if there isn't another possibility that's been overlooked, like an unclaimed role?

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Tue Dec 02, 2014 6:52 pm 
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YCobb wrote:
And Benson, if it's not too much to ask I'd like to request that you protect me again tonight. I have other suspicions about who the Mutineer could be (if not Marcato) and if I'm right, I'd like to be in a position to bring it up tomorrow.

Sure thing m8.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Thu Dec 04, 2014 1:38 am 
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Anyone have anything to say? It's been over a day with no discussion.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Thu Dec 04, 2014 2:11 am 
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At this point, I really don't know what to say. Today has just been an overload of information and misinformation and now I have no idea what's what anymore. This is why I hate the wildcard method. Barabba didn't actually give us info so we've all been led on a wild goose chase thinking YCobb was guilty.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Thu Dec 04, 2014 12:53 pm 
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Let's symbolically lynch barabba again. Worst pirate ever.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Fri Dec 05, 2014 5:26 am 
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I think a blind lynch may be our best option.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Fri Dec 05, 2014 6:30 am 
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Problem is though, if you lynch blind at this point, mutineers or traitors are just gonna jump all over it if we choose wrong. I just wish I had more time to dedicate to trying to wrap my head around the info we have.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Fri Dec 05, 2014 11:48 am 
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I don't know what to say at this point. ¯\_(ツ)_/¯

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Fri Dec 05, 2014 10:37 pm 
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We have basically no info. Our only choices by now are a no lynch or a random lynch, and i don't like either of them.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Fri Dec 05, 2014 11:03 pm 
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Marcato wrote:
YCobb wrote:
Alright, so. Here's my theory so far. Now that Barabba has all but confirmed my innocence, I feel safe enough saying that I'm not poisoned. I was visited by /u000 last night, as Reyo said, but Granny Benson also visited me and since he's the jailer I was protected.

Putting this together with what Reyo was able to tell us before he died, Cori was visited on Night 1 by:
-Barabba (First Mate/Investigator)
-Granny Benson (jailer)
-Marcato

So what was Marcato doing there? Correct me if I'm wrong, but I believe the only remaining roles that can visit people are Seductress and Mutineer. Since Benson says he was seduced that night, I propose that Marcato is the mutineer. We could suspect Benson of something shady here, but his name will be demonstrably cleared when the poison doesn't kill me tomorrow.

Any counterarguments, Marcato?


A mutineer, says you? Hmm..... To be sure, your logic has merit, says I. But I wonder if there isn't another possibility that's been overlooked, like an unclaimed role?

Ah, piss. I forgot Carpenter.

Yeah, I guess I have to agree with being back to no info.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Sat Dec 06, 2014 3:16 pm 
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Tomorrow is the last day. I take it we're doing a no lynch?

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Sat Dec 06, 2014 9:26 pm 
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Looks that way. I doubt anyone can say with any certainty who is guilty. I've still not been able to make much headway with the information we have now as just about every bit of information has a conflict or possible conflict of some kind.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Sat Dec 06, 2014 10:53 pm 
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Well, if it helps, I could remove some of our known info. It occurs to me I'm not sure if I was actually poisoned - I was only told that being Jailed protected me from something, but not what that something was. So I'm not totally sure that /u000 was the cook?

Though it'd be a strange gambit for him to have claimed cook - if he wasn't, his cover would be blown when I didn't die. He couldn't have known Benson would cover for me, since anyone recruited by the mutiny loses their powers.

tl;dr there's a bit of a chance /u000 took a crazy leap of faith, but I doubt it.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Sat Dec 06, 2014 11:50 pm 
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Yeah. I'm still the cook. All I managed to do was reveal my role and waste my ability at the same time. I don't see how the traitors/mutineers could lose at this point with all the confusion. It's depressing.

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 Post subject: Re: Mafia - Brethren of the Coast (Pirate-themed) - DAY 3
PostPosted: Sun Dec 07, 2014 1:27 am 
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You guys all collectively going for the "Well I just don't know what to do!" end has made this thread the absolute most boring thing to follow since I decided to watch The Curious Case of Benjamin Button. Could one of you please break the bystander effect that's keeping one of you from taking lead? I know it makes you a target, but I believe that's why I took the front in one of the other games of just how maladaptive it is to a game of mafia for the mafia to just kill each and every person who takes point. Yes, it kills off townies that just might figure out who you are, but who's having any fun with this? Be honest.

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