AWKWARD ZOMBIE

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 12:32 pm 
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Location: N...nowhere, really. Just passing through.
[ Making a few assumptions, both about Roil's origins and our setting. Feel free to re-hash. ]

Pellendro paid careful attention to his guest's manipulations. Certainly competent, though rougher and baser than might have been expected. Furthermore he detected no significant response from the device - whether this was due to no distinct connection between the two or his inability to discern was unknown for the moment. For the time being he shrugged.

"Do as you wish, but know that they are temporary only. I am altogether unfamiliar with the names you present me which may provide you some indication of your circumstances. You stand upon what was once Trejin in the realm known as Cavarel. As you might imagine this land is now more appropriately termed 'the Dead Lands'. We may indeed seek more accommodating surroundings...should you prefer...but, first, tell me: by what means did you come to this realm?"

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 1:19 pm 
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[It's all good.]

"Oh dude, I dunno, I was hoping you knew." Roil chugged the contents of one more of the pots and dropped the rest on the ground. "I seriously don't remember anything besides landing over... that way somewhere. Before that, I was just flying toward the windmi-... To... a place where a friend of mine lives."

Roil looked the man over. Not a Reaper, huh? Yeah, that was kind of a stupid conclusion to come to, in retrospect. He blamed heatstroke. Roil knew wind manipulation when he felt it, though, and he still didn't know how he felt about that. He had given him his energy back, though, and he wasn't about to question that. He supposed he did owe the man something for it, at least.

"I'm Roil, the Reaper of Wind, and usually that introduction carries weight. Reapers are FEARED where I'm from. We are the elements incarnate. There are six of us, and we've been tasked with protecting a set of seven Keys, which hold immense power. Where I'm from these Keys are legendary, and sought by many.
The place I'm from is... magical, I guess. Almost anything could've happened there that made me end up here. It could've been another Reaper, or some monster from the ocean or mountains, or even the Keys themselves, maybe. All I know is I can't feel them here, and it's... discerning. I feel like I'm missing a lung or something."

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 1:36 pm 
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Sleauxbreaux wrote:
I feel like I'm missing a lung or something."

[Suddenly Roil stops breathing. Story over. GG.]

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 2:22 pm 
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[We had a good run, guys.]

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Konan wrote:
It was lovely meeting you all, but now I must straight-up kill your assistant.


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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 3:01 pm 
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[shucks, i should've checked this thread when it began to join in. If this ever revives in another thread, I'd be more than pop flyin' to RP (if that's ok) ]

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 3:13 pm 
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[Tales, it was joke.]

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 3:16 pm 
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Joined: Wed Feb 11, 2009 4:01 pm
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[...oh god i'm so sorry um ignore my posts woops]

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 4:25 pm 
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Location: Somewhere between law and chaos.
[~You can make a character whenever, I'm always accepting new players. Your character will just have to insert itself into something if you want to make some RP happen. And it doesn't even have to be in the first post, you can enter an event in the second one. Just PM me your character and I'll get it up sometime. I don't guarantee it to be up immediately because I have work, but it will be put up sometime tonight.]

Zephiur zipped across the land all night, and when the first crack of the sun came up, he slowed down a bit. He was halfway across the flatlands known as the Charred Plain, where the earth was cracked and dry, and there was little plant life save for desert shrubs and a number of cacti. It was a desert, but without the sand dunes normally attributed to a desert. Mekanos lay by the mountains to the north, where the temperature is slightly more mild, but the winters especially are harsh due to the mountains' accumulation of snow. The Charred Plain extends even more east until the temperature starts dropping to more coastal climates. On the southern coast of Trejin, which lies on the northern side of the Lamir Bay that gives Trejin its signature crescent shape, is the town of Hilcover, or at least what remains of it: now known as the Dead Lands, where barren earth gives way to ashen landscape and a strange aura emanates from within. To the far south is the Marshlands, where many have braved the bandits and other ambush parties to create the southeastern port city of Kaiom. There is also an old tower that nobody pays any mind to in the southern marshes; it has been overgrown and long abandoned. The only structure east of Mekanos is a lighthouse that has been there for as long as anyone can remember. In the midwestern section of Trejin lies the Raesor Republic, within the Raesor Highlands. This is one of the major trade capitals of Trejin, and as such is struggling for power against Mekanos, Rawling, and Kaiom to be named the true Capital of Trejin.

As Zephiur let his mind wander off to the geography and politics of Trejin, he soon lost his direction and was only shaken out of his thoughts by the drastic change in landscape. He had entered the Dead Lands.

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 4:36 pm 
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[~Added a map of Trejin to the OP, many more maps will come. I hope you're okay with RPG-Maker style]

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 5:30 pm 
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[;-;]


Tanner awoke, scanning the skies for... anything to tell him what to do, instead finding a crisp summer day awaiting him. He walked towards the showers, waiting in line to get the smell of shame and... was that onions???? off of him. He had only just finished when someone handed him special orders to investigate problems in the dead lands.

But, sir! the dead lands are...well... DEAD, what could be out the-

YOU LISTEN UP AND LISTEN GOOD SOLDIER, THE GENERAL MAY HAVE MADE YOU A CAPTAIN, BUT I. AM. YOUR. MAJOR. YOU WILL LISTEN TO MY ORDERS, INVESTIGATE THE DEAD LANDS. REPORT BACK TO ME. NO QUESTIONS.

yessir...


Tanner fumbled in his pocket once he was out of sight, and found his friend's heliomailer. ripped the note off to reveal a small reservoir, with a small amount of candle oil in it. He poured a little oil from the candle next to him, rewrote the note, and hoped it would reach Zeph with little damage.

Quote:
Zeph, I have been given orders to investigate the dead lands, A number of disturbances have been reported there, and I'm under orders. also I'm now a Captian, somehow, I will attempt to give you more information as I find it.

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 6:01 pm 
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Garrett awoke to the sound of his stomach grumbling. He had a pretty good sleep, and if he wasn't this hungry, he'd would've been asleep the whole day. Garrett hopped up out of his bed, and noticed Martin staring out the window. Garrett looked at his own window. The scenery outside was calming. Buuuut not enough to calm Garrett's stomach.

"Oi! Martin! When d'ya think we get our food?"

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 6:32 pm 
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Location: N...nowhere, really. Just passing through.
[ I likes it. ]

"Hm." Pellendro grunted thoughtfully. "Immense power", you say? Oh, do tell. The description was sufficient to allow form a few assumptions about his new acquaintance. "Elements incarnate" implied power, to be sure, but in its more primal form: relatively ill-harnessed, unrefined. Roil's borderline hostile countenance earlier reinforced his mental image of a walking hurricane, which may possibly not have been too far from the mark. Still...such a description marked him strongly as a very unique individual. It was, naturally, too early to begin gauging the newcomer's strength with any specific reliability, but it was a start.

"Very well, Roil, Reaper of Wind." he said aloud, bowing slightly. "My name is Pellendro. I am largely unacquainted with...alternate means of travel, but I think it likely we may find others better suited. As fortune presents, my own purposes are largely composed of traveling at the moment. Perhaps in concert we will find what we seek, you and I."

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 7:05 pm 
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Martin heard Garrett's question. "Try asking the guard, I only came here yesterday." Was his answer. Martin didn't like prison, the cells were tiny, the food was disgusting and the place was boring. "I'm not going survive here Viktor." He told Viktor.

"You will." Responded Viktor. "It's not like your gonna try and break out of prison."

Martin knew there would be a prison break but he just didn't know when. Martin was impatient, he didn't want to wait. Martin began formulating a plan to get himself out of prison.

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 7:22 pm 
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saximaphone wrote:
There was a knock on the door. Without even so much as a motion towards Jade, Forté opened the door to reveal none other than himself.

"I'm right on time!" Chef Forté said, "I see I have found our jetpack!"

"Oh yes!" responded Coming-Through-the-Door Forté, "It was still near the casino, as expected. My, that smells delicious!"

"Even better the second time, as you will eventually find out!" laughed Chef Forté, "Now get inside before Lieutenant Simmons, Galiena and our other guests get here!"


Jade stared in silence at the two Fortes. Simmons? OTHER guests??
"Muh..." that meant he should probably get back and get dressed.

Then there was another knock at the door. Jade froze. "daisies."

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 Post subject: Re: Ad Eternum: Aftershock
PostPosted: Fri Jun 01, 2012 10:24 pm 
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vealin99 wrote:
"You will." Responded Viktor. "It's not like your gonna try and break out of prison."

Viktor nodded and then turned to address the newcomer. "You'll be lucky if you even get scraps or leftovers. These guards aren't about comforts, friend." He shook his head. "No, siree.. It's a miracle they even give us that nasty water." he gestured at the obviously aged pitchers.

Meanwhile...

Zephiur, once again lost, started wandering the ashen temporal anomaly known as the Dead Lands. After a fair amount of time, maybe twenty minutes, he saw two figures in the distance and kicked on the jets, propelling him forward until he was a few yards away, then walked the rest of the distance. They didn't seem hostile but he knew he had to be careful. At the present time his mechanical arm was still strapped to his back, so he waved them down with his right arm. "Heya.." he started cautiously, trying to gauge the two's reactions before they occurred so he knew whether to run or stay. Since he was only one-armed, he would be no good in a fight, so that was out of the question unless they were allergic to fire or something.

[~Also, I responded to Tales in his character PM with something that would probably interest you all as well. I've added it to the second post before the Character List.]

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