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 Post subject: Re: [CYR]Civilization VI Mafia - Day 3
PostPosted: Wed May 01, 2013 8:46 pm 
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1 BTC = 112 USD

Deadline = About 20 minutes!

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 3
PostPosted: Wed May 01, 2013 8:49 pm 
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Fuck it, I'm in a bad mood today and too lazy to put much thought into this, we have 20 minutes, creakyAccordion was the last person to remove a vote against Marcato last round, so lynch creakyAccordion because no-lynching is just boring.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 3
PostPosted: Wed May 01, 2013 8:58 pm 
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The market is closing in 8 minutes!

creakyAccordion - banter (1)

With 6 alive, it takes 4 to a lynch

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 3
PostPosted: Wed May 01, 2013 9:08 pm 
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lynch creakAccordion

Fuck it. Nobody's saying anything.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 3
PostPosted: Wed May 01, 2013 9:10 pm 
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The shock of 3 deaths was gotten over quickly. Everyone, distrusting one another, dispersed to their rooms. Reyo protested futilely, but before they knew it the day was over.

No one was lynched.

Send in your night actions!

e: FWIW, Reyo's vote didn't count.

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 Post subject: Re: [CYR]Civilization VI Mafia - Night 3
PostPosted: Sat May 04, 2013 1:16 am 
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creakyAccordion, James K. Polk, One-Shot Strongman, scum-aligned has been shot down in the night!

"Which death is preferably to every other? The unexpected."
-Julius Caesar


Day 4 Start!

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 4
PostPosted: Sat May 04, 2013 1:32 am 
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NeedRunes
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Post more or suffer dire consequences!

With 5 alive it takes 3 to lynch.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 4
PostPosted: Sat May 04, 2013 11:00 am 
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So creakyAccordion was scum. At least that's one scum down; I guess my suspicions were right. And... we only had one death tonight. Huh. Probably for the best. Personally, I'd say we should look at the other people who voted against Marcato, since cA turned out to be a correct lead.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 4
PostPosted: Sat May 04, 2013 11:01 am 
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I should also point out that the one death is confusing because it implies that the mafia chose not to kill tonight, because the one person who died was scum. I'm trying to figure out why they might've picked that.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 4
PostPosted: Sat May 04, 2013 11:34 am 
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I would post more if there was anything to post about. This game has had almost 0 suspicions in it.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 4
PostPosted: Sat May 04, 2013 11:52 am 
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Yeah I don't know what to say either

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 4
PostPosted: Sat May 04, 2013 12:00 pm 
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Wait. There was no serial killer kill last night either. Does that mean that creakyAccordion was the serial killer as well?

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 4
PostPosted: Sat May 04, 2013 12:10 pm 
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jackie chan jackie chan jackie chan jackie chan jackie chan
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somepartsareme wrote:
NeedRunes
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Cori

Post more or suffer dire consequences!

With 5 alive it takes 3 to lynch.


Excuse u I need my beauty sleep


Also, I am glad we got at least ONE scum. I'm assuming that the one-shot strongman is the serial killer role? It would be nice to have an index available in the OP of what each dead role was if it's not completely clear.
I'm not really sure how no one else died though. Maybe the doctor role got lucky in picking the person to defend?

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 4
PostPosted: Sat May 04, 2013 12:19 pm 
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I wonder why there wasn't a mafia kill last night...

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Marcato wrote:
How am I supposed to see tacos in these conditions?


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 Post subject: Re: [CYR]Civilization VI Mafia - Day 4
PostPosted: Sat May 04, 2013 12:24 pm 
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jackie chan jackie chan jackie chan jackie chan jackie chan
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That's what I'm thinking the doctor helped prevent.

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[8:18:42 AM] Joh Terraem: Cori, I've always found your encyclopedic knowledge of dicks to be quite charming and repulsive at the same time


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