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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Wed Jul 03, 2013 2:24 pm 
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creakyAccordion wrote:
Tomorrow we're playing Adeptus Evangelion at the club and it's a system based off of Dark Heresy but it's NEON GENESIS EVANGELION SO I AM EXCITED

maybe stories of it later



so the plot of this campaign is we're in Brazil where NERV-04 has been established

and our Commander's plan is to revitalize the Brazillian economy with

EVANGELION SPORTS

so first session we played soccer against the american team jesus christ I love this campaign

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Wed Jul 03, 2013 3:47 pm 
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I'd like to start playing D&D (irl or online) but I have no idea how to start, what should I do?

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Wed Jul 03, 2013 4:03 pm 
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Your school might have a club for it. If not, go to your local game stores, sometimes people just play campaigns there and you could find a group to get in with

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Thu Jul 04, 2013 12:34 am 
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Location: DINO LAND
Or you can walk up to a group playing D&D and be THAT guy

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Thu Jul 04, 2013 12:51 am 
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Be ultimate level That Guy

Don't know any of the rules super well and get angry when bad things happen to your female elven sorcerer who you must always describe how big her tits are

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Thu Jul 04, 2013 8:04 am 
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creakyAccordion wrote:
Your school might have a club for it. If not, go to your local game stores, sometimes people just play campaigns there and you could find a group to get in with

School's over :V
And the local game shop doesn't sell it anyway so I doubt there's anyone near my city that plays D&D

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Thu Jul 04, 2013 8:09 pm 
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Finished my Hexblade. Decided to shift from a tiefling to a changeling who takes tiefling form.

Also I really hate DnD Insider's subscription bullshit. DnD is not an MMO and it should not have a subscription anything.

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 Post subject: i don't even play, i just like making characters
PostPosted: Thu Jul 04, 2013 8:45 pm 
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Well you also get the weekly magazines and the other online tools.

Also it was completely optional?

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Thu Jul 04, 2013 10:59 pm 
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My problem with it is that it's the only place where every feat, every class, every piece of loot, everything in DnD is compiled. Not having it is like playing DnD Lite because I only have a few manuals, but not the magazines so I don't know anything about, just for example, the other four Hexblade pacts.

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Fri Jul 05, 2013 3:15 am 
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DnD is a pretty expensive hobby, those sourcebooks rack up cash fast.


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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Sat Jul 06, 2013 6:18 pm 
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Location: Himawari will never give up, never hide, never be defeated, never accept evil
I was in a vampire the masquerade game at one point.
When I wasn't doing something stupid and being "that guy" I was hyper-competent and ended up with a body count in a game focusing on avoiding the fight altogether. I was a gangrel so it was kind of appropriate.
Near the beginning of the game when the first hideout was attacked by werewolves, I was the only one with a silver greataxe and the strength to use it effectively so I killed 3 of the 6 after us while everyone else escaped, leading to my capture and their kangaroo court where we meet up in a stasis chamber.
I was also the only person with decent drive and gun skill, so I once had to be the getaway driver from some building of vampire hunters, doing car acrobatics and shooting RPGs out of the sky with a pistol at the same time.
I also killed another werewolf with a silver-rimmed hat-chakaram. I was kind of bad at the whole "we should get in good with the werewolves" thing.
But then I got lost in the forest in one of my not-so-hyper-competent plays and I made it out alive and safely with a boat to boot but I never found my way back to the party because all my mind points went into charisma/bluff instead of int and knowing how to read/knowing what street the hideout was on/not being a dumbass. But I don't regret that stat distribution, I tricked the malkavian guy into thinking I killed a terrorist instead of bombing his home/stealing his hard-drive. Bluff is fun.

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Thu Jul 11, 2013 11:27 pm 
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I'm thinking of having my warforged Fighter start taking some levels in Artificer. My DM is giving everyone in the party some sort of magical item to define their character, so it'd be a great character shift if my lawful good hero got addicted to magic and turned on the party to get their items. Artificer also gives me ways to improve my touch AC, so it'd make me way closer to being able to walk all over the rest of the party.

In other news, my friend'a cyborg gnome bought some orphans to employ as slave labor at a tavern he seized. I'm responsible for the deaths of one of the orphans' parents. Haw.

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Fri Jul 12, 2013 5:57 pm 
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My paladin just convinced the cleric to get into the dunk tank as part of a deal to see who can dunk the other and also convinced the dragonborn to get involved in a dragon/clown underwater duel in the water of the dunk tank just prior to that.

I love Diplomacy.

EDIT: Rolled a natural 20 to dunk the cleric. Happiest moment of my paladin's life.

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Sun Jul 14, 2013 5:19 pm 
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Does anyone know if GURPS is fun?

I found out that there is a Hellboy GURPS book and I'm considering on getting it.

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 Post subject: Re: Tabletop Tales: Bluffing Bears and Hilarious Hijinks
PostPosted: Sun Jul 14, 2013 5:24 pm 
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Guyperson wrote:
I was in a vampire the masquerade game at one point.
When I wasn't doing something stupid and being "that guy" I was hyper-competent and ended up with a body count in a game focusing on avoiding the fight altogether. I was a gangrel so it was kind of appropriate.
Near the beginning of the game when the first hideout was attacked by werewolves, I was the only one with a silver greataxe and the strength to use it effectively so I killed 3 of the 6 after us while everyone else escaped, leading to my capture and their kangaroo court where we meet up in a stasis chamber.
I was also the only person with decent drive and gun skill, so I once had to be the getaway driver from some building of vampire hunters, doing car acrobatics and shooting RPGs out of the sky with a pistol at the same time.
I also killed another werewolf with a silver-rimmed hat-chakaram. I was kind of bad at the whole "we should get in good with the werewolves" thing.
But then I got lost in the forest in one of my not-so-hyper-competent plays and I made it out alive and safely with a boat to boot but I never found my way back to the party because all my mind points went into charisma/bluff instead of int and knowing how to read/knowing what street the hideout was on/not being a dumbass. But I don't regret that stat distribution, I tricked the malkavian guy into thinking I killed a terrorist instead of bombing his home/stealing his hard-drive. Bluff is fun.

You killed 3 Werewolves? Are they less crazy than in the game then?


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