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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 10:43 am 
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Location: Somewhere between law and chaos.
Current Votes
  1. Noffletoff - Darkin
  2. Guyperson - Darkin
  3. electronic goat - Darkin
  4. Kamak - Darkin
  5. ShadowGuy - D-vid, changed to Nobody
  6. Cubosity - Darkin, changed to Undecided
  7. FatOldRobot - Nobody
  8. Crisp - Nobody
  9. saximaphone - Noffletoff
  10. Zorinth - Darkin
  11. Bacon - Darkin
  12. Cori - Nobody
  13. D-vid - Darkin
  14. Brekkjern - Nobody
  15. TurboPunz - Nobody

With 23 alive, it takes 15 to lynch.

Popular Lynches
  • Darkin - 7 Votes; 8 more votes to Lynch
  • Nobody - 6 Votes; 9 more votes for a No-Lynch

Nope, but Lynch Darkin is leading by one vote.

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 12:12 pm 
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I will change to Nobody, then.
We need to move this along.

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 12:12 pm 
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FORGOT TO BOLD.

NOBODY.

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 1:29 pm 
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It seems strange that Darkin hasn't voted yet.

Would have thought he'd either vote against his accuser or vote No Lynch.

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 1:31 pm 
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Location: Lord High Ragamuffin
I be votin' No Lynch.

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 2:03 pm 
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I'm going for no lynch. I don't think Noff has even stated his reason for lynching Darkin here.

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 2:10 pm 
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Jegus you guys. You really want to start with the not lynching anybody again?
Fine have it your way.
No keelhaul.

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 3:14 pm 
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Alright, let me say my peace here.

I find it odd that Darkin didn't get votes piled onto him after Noff came out and started the lynch. Even weirder, Darkin's reaction to the attempted lynch was very odd to me. If he were innocent, and let's assume Noff is innocent in this case, the mafia would have bandwagoned hard on this and led the town to think that maybe Noff has made a solid accusation. There are 8 mafia, meaning if mafia wanted to get rid of someone, they'd at least need 7 townies, or less than half of the innocents to go along with them.

But Darkin only got to around a maximum of 9 votes. Even if Mafia was being careful to not bandwagon too hard initially so they wouldn't out themselves, town should have reasonably jumped the gun and led a decent number of lynch votes.

But suddenly the brakes are pulled and there's a decent number of people voting no Lynch and leading another bandwagon for that, trying to get votes off of Darkin.

It seems a bit weird to me, and maybe my hunch is incorrect, but if Darkin IS mafia, I can see the No Lynch movement being a way to keep the heat off of Darkin and split the votes between town and mafia to result in a no lynch.

At any rate though, we need a 2/3rd majority vote to get anything done during the day, and with mafia occupying the last third, town needs to stand together to get anything accomplished. No Lynch is only going to make it easier for Mafia to stop us from being able to do anything during the day, and I think the Mafia realizes this.

I say we need to take the gamble. Darkin could be innocent, but by not doing anything, we're not getting answers and we're making it easier for the mafia to gang up on us.

So yar, let's get rid of these mutinous scallywags!

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 3:21 pm 
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I'm going to change my vote to keelhaul darkin since that rousing speech by Kamak was the best thing since limes
and not like we have any other clues


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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 3:29 pm 
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Kamak wrote:
It seems strange that Darkin hasn't voted yet.

Would have thought he'd either vote against his accuser or vote No Lynch.

Oh shit, I hadn't voted yet? Since there's clearly no chance of getting noff that this point, might as well go with No Lynch, because the alternative is letting an innocent die.

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 3:34 pm 
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To be honest, I find it odd that people are fairly blindly bandwagoning on Darkin without anyone giving any real reason to do so. In addition to that, you are claiming that people who go "no-lynch" are mutineers because they are bandwagoning that vote because the Darking bandwagon lacks reasoning. That is hypocrisy to a level I haven't seen in a while...

To me, that is highly suspicious. It seems you guys are saying "bandwagon Darkin or you guys are mutineers". I am not going to fall for that.


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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 3:36 pm 
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I vote no keelhaul
I'm really fickle today


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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 3:42 pm 
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Actually I think we should lynch Darkin either way.
If he is innocent or not, we will get information from how people reacted to the votes starting against him. Did they bandwaggon, did they rather vote not lynch for weird reasons, etc.
Back to Darkin jegus are we undecided today.
We only have limited time to decide too if you guys remember.

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 3:47 pm 
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Brekkjern wrote:
To be honest, I find it odd that people are fairly blindly bandwagoning on Darkin without anyone giving any real reason to do so. In addition to that, you are claiming that people who go "no-lynch" are mutineers because they are bandwagoning that vote because the Darking bandwagon lacks reasoning. That is hypocrisy to a level I haven't seen in a while...

To me, that is highly suspicious. It seems you guys are saying "bandwagon Darkin or you guys are mutineers". I am not going to fall for that.

I'm saying that if Darkin is guilty, then mutineers would try to split the vote by voting no lynch. Normally, no lynch would make mutineers look innocent, however, if Darkin does prove to be guilty, mutineers wouldn't have just thrown him under the bus from Noff's random lynch starting, especially so early in the game where they could manipulate town.

If Darkin is innocent, I think there's a good chance this day might've been over by now. Mutineers would have gotten the lynch rolling and the pirates would have jumped at it as usual. Instead, it seems more like town jumped on the bandwagon and mutineers are trying to stop it by getting the rest of the town to jump on a no lynch bandwagon.

At any rate though, regardless of whether he's guilty or innocent:

1. We have no leads (this is first day after all)
2. Mafia already have the power to effectively block town action if they so wish
3. Not lynching will make their votes even more powerful (seeing as they'll be getting a completely free kill (or two) tonight
4. We still won't know anything about any of what happened today if we don't lynch someone. If Darkin is innocent, then we know that there's a good chance that Noff is fishy, and maybe the first mate will be able to confirm that. If he's guilty, we can begin scrutinizing who voted for what and see where things stack up.

Unless you have a better target for who to lynch, Brek, right now Darkin is our best target.

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 Post subject: Re: Dusty Rum Mutiny - DAY 1
PostPosted: Fri Jun 01, 2012 3:52 pm 
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I don't have any other suggestions really. I just found it odd how one would villanize the no-keelhaulers like that. Now that you explained it, it seems pretty obvious. Thus:

Kellhaul Darkin.


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