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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 7:14 pm 
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With more people around, wouldn't you say we're less likely to hit a town role with our lynching?

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 7:16 pm 
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I'm curious to know whether the Raven picked me as a lynch target for a reason or if they were just taking a shot in the dark, but oh well.

Because it's day one I would feel uncomfortable picking a target for a lynch, so I'm going to say no lynch.

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 7:16 pm 
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Also, that's not how fractions work Barabba.

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 7:39 pm 
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TurboPunz wrote:
Can you remove the roles that aren't actually in play?


No. The point of this game is too create doubts and allow bluffs. Wolves and black roles can use the knowledge of the roles to try and pick one for bluffing. Villagers can doubt any revealing with an hidden configuration.

Cori wrote:
so I'm going to say no lynch.


There is no thing as a no lynch in Werewolves of Miller Hollow. Whoever has more votes at the end of the day dies.

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 7:53 pm 
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Numberplay wrote:
TurboPunz wrote:
Can you remove the roles that aren't actually in play?


No. The point of this game is too create doubts and allow bluffs. Wolves and black roles can use the knowledge of the roles to try and pick one for bluffing. Villagers can doubt any revealing with an hidden configuration.

Cori wrote:
so I'm going to say no lynch.


There is no thing as a no lynch in Werewolves of Miller Hollow. Whoever has more votes at the end of the day dies.


Oh jeeze Cori, you wanna vote for somebody to keep yourself from being lynched?

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 7:56 pm 
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Well, then I think we should trust the Raven and lynch Cori. I know, that's not a very good lead, but it's not like we have anything else to work on. If one of you has any better idea, though ...

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 7:58 pm 
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Fiiiiiiine

Let's hang Numberplay's corpse.



Just kidding.

I'm wondering if I'm just really bad at reading rules right now or if my brain is melting because I forgot about there being no 'no lynch' votes.
So I'm going to say Lynch Barabba.

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 8:00 pm 
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Geez I'm making a lot of double posts today.

Kergan, what's your logic for trusting the Raven? Only one night has passed and I'm pretty sure they have no way of telling who's innocent and who's guilty. They don't seem like they've based their vote on anything.

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 8:06 pm 
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Well, there's no logic in trusting the Raven.
But then we have really nobody else to trust, and nobody else to vote against. Voting anybody else at this point would be judging only by his name. So I just say we must follow the only lead we have (though, again, if you have any idea who could be a werewolf and why, I'd be pop flyin' to listen to you)

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 8:10 pm 
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Like I said, the Raven has no way of telling who's innocent and who's guilty. I don't see the point in trusting their name-from-a-hat vote, so I don't see how going against them would leave us with no one to trust.

I would ask you to trust me, but I haven't done anything to warrant that trust yet in this game. I am however feeling a little frustrated that my neck is on the line already.

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[8:18:42 AM] Joh Terraem: Cori, I've always found your encyclopedic knowledge of dicks to be quite charming and repulsive at the same time


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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 8:17 pm 
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Yeah, I don't see the logic behind trusting the Raven right off the bat.

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 8:34 pm 
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Cori : Why Barabba ? You have no more reasons to choose him than I have to choose you. Except you already have one vote on you and he doesn't, of course.

My point is not "we have to trust the Raven". My point is "We have to kill someone (apparently), and as it is the first day we are going to pick someone randomly. So why not Cori ?".
Anyway if you find it to hasty I'm okay to take back my vote, at least before we agree about who we're going to kill. But whoever it is, it will obviously be someone we picked randomly.

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 8:59 pm 
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Why am I being lynched? Do you not like having me as a player in this game, Cori? You could have said something before I decided to sign up, you know.

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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 9:02 pm 
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Uh...seeing as how I'm not the GM, I really have no say in whether or not you join a game.

I'd still rather lynch you than let myself die.

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[8:18:42 AM] Joh Terraem: Cori, I've always found your encyclopedic knowledge of dicks to be quite charming and repulsive at the same time


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 Post subject: Re: (Mafia) Werewolves of Miller Hollow : Day 1
PostPosted: Fri Sep 20, 2013 9:09 pm 
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It'd be best if we could just turn on the raven, but we have no idea who it is.

Here's a joking leap of logic - the raven did something irrational, Barabba has historically been awful at this game, Barabba might be the raven. Justification to go after him?

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