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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Sun Apr 14, 2013 12:20 am 
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sugoi ranger
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Well, we're at a standstill for now. I still have little clue what's going on!

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Sun Apr 14, 2013 12:41 am 
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I'm still strongly against a no lynch today. Sitting around doing nothing isn't how mafia games are won. Even the slightest suspicion now is worth pursuing, if we think we have better than random chance, because when tomorrow comes and two more people are dead and we're still dawdling around, what're we gonna do? Just no lynch a third time? C'mon, people, get the game going, fling suspicion around, make things happen.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Sun Apr 14, 2013 1:10 am 
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jackie chan jackie chan jackie chan jackie chan jackie chan
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I've already voiced my reasoning for voting Marcato. Scum are usually quick to fling suspicion onto other players--like BBB.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Sun Apr 14, 2013 12:34 pm 
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I'm back. What I miss?

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Mon Apr 15, 2013 12:17 pm 
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Absolutely nothing.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Mon Apr 15, 2013 1:37 pm 
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Marcato wrote:
Absolutely nothing.


You're honestly scaring me a bit bro, you're getting bitter and ornery in a way that I'm not liking.

I still vote for no lynch today but I'm keeping my eye on you.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Mon Apr 15, 2013 2:23 pm 
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Because we're losing two townspeople a night at this rate, we can't come to any sort of agreement so the game can progress in any way, and some people haven't replied to this thread since they signed up. Yes, I'm a little agitated that there's no progress happening at all.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Mon Apr 15, 2013 2:25 pm 
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jackie chan jackie chan jackie chan jackie chan jackie chan
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This is a mafia game that is mainly comprised of newbies. It's disappointing to have people flake out but tbh you should expect it.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Mon Apr 15, 2013 2:27 pm 
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I have to agree with Marcato. Were this just a case of one guy dieing each night, the yes, a no lynch would be warranted, but we're losing two people, and given the diminished population of this particular game, something does need to happen, fast. My only issue is I still have very limited ideas on who to find suspicious. So far, most of anyone who HAS contributed can have the argument made for both town AND mafia. No one is so overly suspicious yet.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Mon Apr 15, 2013 2:28 pm 
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OK, actually now that I look at the roster, everyone has replied, I just thought someone hadn't.

But still, we're not getting anywhere.

I'm honestly starting to feel like I don't care if I'm the one who gets lynched, at least the game would get moving again.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Mon Apr 15, 2013 2:34 pm 
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Well......except the main point is to lynch the mafia, not just people who are apathetic to being lynched. Unless you were mafia we'd have to go with someone else...

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Mon Apr 15, 2013 9:51 pm 
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it was a bad idea for whoever it was to kill off two people on the first night, that's for sure, especially in a newcomers' game. To be honest there's no information at all that could lead to ANYONE, from what I'm seeing, and most of the people who have voted no lynch are probably either mafia themselves, or aren't sure enough to stick to one person...I think.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Mon Apr 15, 2013 9:55 pm 
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I still think it's a bad idea, but we're still just spinning our wheels here, so I'm changing my vote to no lynch.

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Mon Apr 15, 2013 11:28 pm 
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The main question I'd have is whether it's actually a vig, or a serial killer we're dealing with. If it's the former, then a no lynch would be wise since a vig is slightly easier to deal with (since he's be town sided). If it's the later...well...then a no lynch isn't all that much of a good idea.

Until we find out more for sure, I'm changing to undecided

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 Post subject: Re: [CYR]Civilization VI Mafia - Day 2
PostPosted: Tue Apr 16, 2013 2:11 pm 
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jackie chan jackie chan jackie chan jackie chan jackie chan
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I still don't think a vigilante would choose to kill on the very first night. They would have nothing to go on. It's more likely that we're dealing with a serial killer, which is why I think it's very important to lynch someone today.

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